Exemple #1
0
        public void TestDepthChartExecution()
        {
            var teamCode = "MV";
            var t        = new NflTeam(teamCode);
            var sut      = new DepthChartReport("2013", teamCode);

            sut.Execute();
            var isError = false;

            if (sut.HasIntegrityError())
            {
                isError = true;
                sut.DumpErrors();
                Utility.Announce(string.Format("   Need to fix Depth Chart {0}", t.Name));
            }
            t.LoadRushUnit();
            if (t.RushUnit.HasIntegrityError())
            {
                isError = true;
                t.RushUnit.DumpUnit();
                Utility.Announce(string.Format("   Need to fix  Rushing Unit {0}", t.Name));
            }
            t.LoadPassUnit();
            if (t.PassUnit.HasIntegrityError())
            {
                isError = true;
                t.PassUnit.DumpUnit();
                Utility.Announce(string.Format("   Need to fix  Passing Unit {0}", t.Name));
            }
            Assert.IsFalse(isError);
        }
Exemple #2
0
        public void TestAnalisePassingYardage()
        {
            var sut = new NflTeam("SL");

            sut.LoadPassUnit();
            Assert.IsTrue(sut.PassUnit.Quarterbacks.Count > 0);
            Utility.Announce(string.Format("Loaded {0} QBs", sut.PassUnit.Quarterbacks.Count));

            sut.PassUnit.AnalyseQuarterbacks("2013", "12");
        }
Exemple #3
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        public void TestAnaliseReceptionYardage()
        {
            var sut = new NflTeam("KC");

            sut.LoadPassUnit();
            Assert.IsTrue(sut.PassUnit.Receivers.Count > 0);
            Utility.Announce(string.Format("Loaded {0} recivers", sut.PassUnit.Receivers.Count));

            //sut.PassUnit.DumpUnit();
            sut.PassUnit.AnalyseWideouts("2013", "12");
            sut.PassUnit.AnalyseTightends("2013", "12");
        }
Exemple #4
0
        public void TestPlayerPassingUnitGetsLoaded()
        {
            var sut = new NflTeam("JJ");                // dependancy on DB, thus an integration test

            sut.LoadPassUnit();
            Assert.IsTrue(sut.PassUnit.Quarterbacks.Count > 0);
            Assert.IsTrue(sut.PassUnit.Receivers.Count > 0);
            Utility.Announce(string.Format("   Loaded {0} QBs", sut.PassUnit.Quarterbacks.Count));
            Utility.Announce(string.Format("   Loaded {0} Receivers", sut.PassUnit.Receivers.Count));
            Assert.IsFalse(sut.PassUnit.HasIntegrityError());
            Utility.Announce("No integrity errors");
        }
        private string GenerateBody()
        {
            var bodyOut = new StringBuilder();

            NflTeam = new NflTeam(TeamCode);
            NflTeam.LoadTeam();
            PlayerCount = NflTeam.PlayerList.Count;

            TraceIt($"   {TeamCode} Roster Count : {PlayerCount}");

            bodyOut.AppendLine(NflTeam.RatingsOut() + "    " + NflTeam.SeasonProjectionOut());
            bodyOut.AppendLine();
            bodyOut.AppendLine(NflTeam.ScheduleHeaderOut());
            bodyOut.AppendLine(NflTeam.ScheduleOut());
            bodyOut.AppendLine(NflTeam.ScoreCountsOut());

            bodyOut.AppendLine();
            bodyOut.AppendLine();
            AppendPlayerLine(bodyOut, "QB");
            AppendPlayerLine(bodyOut, "Q2");
            AppendPlayerLine(bodyOut, "RB");
            AppendPlayerLine(bodyOut, "R2");
            AppendPlayerLine(bodyOut, "RR");
            AppendPlayerLine(bodyOut, "3D");
            AppendPlayerLine(bodyOut, "SH");
            AppendPlayerLine(bodyOut, "FB");
            AppendPlayerLine(bodyOut, "W1");
            AppendPlayerLine(bodyOut, "W2");
            AppendPlayerLine(bodyOut, "W3");
            AppendPlayerLine(bodyOut, "TE");
            AppendPlayerLine(bodyOut, "T2");
            AppendPlayerLine(bodyOut, "PR");
            AppendPlayerLine(bodyOut, "KR");
            AppendPlayerLine(bodyOut, "PK");
            AppendPlayerLine(bodyOut, "INJ");
            AppendPlayerLine(bodyOut, "SUS");
            AppendPlayerLine(bodyOut, "HO");

            bodyOut.AppendLine();
            bodyOut.AppendLine(
                $"   {TeamCode} Roster Count : {PlayerCount}");
            bodyOut.AppendLine();
            bodyOut.AppendLine();
            NflTeam.LoadPassUnit();
            bodyOut.AppendLine(
                $"Pass Unit : ({NflTeam.PoRating()})");
            var lines = NflTeam.PassUnit.DumpUnit();

            foreach (var line in lines)
            {
                bodyOut.AppendLine(line);
            }

            NflTeam.LoadRushUnit();
            bodyOut.AppendLine(
                $"Rush Unit : ({NflTeam.RoRating()})");
            lines = NflTeam.RunUnit.DumpUnit();
            foreach (var line in lines)
            {
                bodyOut.AppendLine(line);
            }

            return(bodyOut.ToString());
        }