private void Start()
 {
     //Making Sure All the States are false during start of the game
     GameOver_panel(false);
     Winning_panel(false);
     //Game_Over Condition
     Replay_Button.SetActive(true);
     Next_button.SetActive(false);
 }
    //this method gives Winning Condition to the game
    public void Winning_panel(bool istrue)
    {
        Winning_Panel.SetActive(istrue);
        Next_button.SetActive(istrue);
        Replay_Button.SetActive(!istrue);
        Winning_Text.SetActive(istrue);
        Losing_Text.SetActive(!istrue);
        High_obj.SetActive(!istrue);

        if (istrue == true)
        {
            Time.timeScale = 0;
            Player._Instance.Starting_Phase         = false;
            Player._Instance.disable_movement_start = false;
        }
        if (istrue == false)
        {
            Time.timeScale = 1;
        }
    }
Exemple #3
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        private void button6_Click(object sender, EventArgs e)
        {
            checked_box_true(); common_function();

            if ("ENGLISH" == SUBJECT_NAME.Text)
            {
                chapter_coun--;
                if (chapter_coun == 0)
                {
                    button6.Visible     = false;
                    button5.Visible     = true;
                    Next_button.Visible = true;
                }
                else
                {
                    button5.Visible = true;
                }

                CHAPTER.Text = DATAS.e_selected_chapter[chapter_coun];

                serial.Text = "0";
                Next_button.PerformClick();
            }
            else if ("PHYSICS" == SUBJECT_NAME.Text)
            {
                chapter_coun--;
                if (chapter_coun == 0)
                {
                    button6.Visible     = false; button5.Visible = true;
                    Next_button.Visible = true;
                }
                else
                {
                    button5.Visible = true;
                }

                CHAPTER.Text = DATAS.p_selected_chapter[chapter_coun];
                serial.Text  = "0";
                Next_button.PerformClick();
            }

            else if ("CHEMISTRY" == SUBJECT_NAME.Text)
            {
                chapter_coun--;
                if (chapter_coun == 0)
                {
                    button6.Visible     = false; button5.Visible = true;
                    Next_button.Visible = true;
                }
                else
                {
                    button5.Visible = true;
                }
                CHAPTER.Text = DATAS.c_selected_chapter[chapter_coun];

                serial.Text = "0";
                Next_button.PerformClick();
            }

            else if ("MATH" == SUBJECT_NAME.Text)
            {
                chapter_coun--;
                if (chapter_coun == 0)
                {
                    button6.Visible     = false; button5.Visible = true;
                    Next_button.Visible = true;
                }
                else
                {
                    button5.Visible = true;
                }
                CHAPTER.Text = DATAS.m_selected_chapter[chapter_coun];

                serial.Text = "0";
                Next_button.PerformClick();
            }
        }