private void initMainFrame() { m_frame = new NexHudOverlay(Width, Height, "NxMenu", "NexHUD Menu"); m_frame.setVRPosition(new Vector3(0, 0, -3), new Vector3(0, 0, 0)); m_frame.setWMPosition(new Vector2(0, 0.2f), 0.4f); m_frame.Alpha = 1f; m_frame.setVRWidth(OverlayWidth); m_frame.NxOverlay.dirtyCheckFreq = TimeSpan.FromSeconds(0.1); }
private static void InitVrConsole() { m_vrConsoleOverlay = new NexHudOverlay(m_vrConsoleTb.width, m_vrConsoleTb.height, "Debug Console", "NexHUD Debug Console"); m_vrConsoleOverlay.setVRPosition(new Vector3(-1.1f, -1.1f, -.3f), new Vector3(45, -90, 0)); m_vrConsoleOverlay.setVRWidth(.9f); m_vrConsoleOverlay.setWMPosition(new Vector2(-.75f, 0.1f), 0.2f); //m_vrConsoleOverlay.Alpha = 1f; m_vrConsoleOverlay.NxOverlay.dirtyCheckFreq = TimeSpan.FromSeconds(0.1); m_vrConsoleOverlay.NxOverlay.LogRenderTime = false; m_vrConsoleOverlay.NxOverlay.Add(m_vrConsoleTb); }