Exemple #1
0
    private void Start()
    {
        if (this.codes != null && this.codes.Count > 0)
        {
            NewbieTeachMgr.getInstance().add(this.codes, -1);
        }
        if (this.waitCodes == null || this.waitCodes.Count == 0)
        {
            UnityEngine.Object.Destroy(base.gameObject);
            return;
        }
        TriggerHanldePoint triggerHanldePoint = base.gameObject.AddComponent <TriggerHanldePoint>();

        triggerHanldePoint.type     = 13;
        triggerHanldePoint.paramStr = this.waitCodes;
        UnityEngine.Object.Destroy(this);
    }
 private void onNewbie(string str)
 {
     NewbieTeachMgr.getInstance().add(str, -1);
 }