Exemple #1
0
 /// <summary>
 /// Named pipe server
 /// </summary>
 /// <param name="aNewMessage"></param>
 public static void Server(NewMessageDelegate aNewMessage)
 {
     // Just keep trying to connect (in the background).
     new System.Threading.Thread(new System.Threading.ThreadStart(delegate()
     { Thread(aNewMessage); })) { Name = Program.PipeServerThreadName, IsBackground = true }
         .Start();
 }
Exemple #2
0
 public static void begin(string inPipeName, NewMessageDelegate inDelegate)
 {
     pipeName                        = inPipeName;
     pipeServerListener              = new PipeListener();
     pipeServerListener.PipeMessage += inDelegate;
     pipeServerListener.Listen();
     connected = false;
 }
Exemple #3
0
        protected virtual void OnNewMessage(MessageLogModel message)
        {
            NewMessageDelegate handler = NewMessage;

            if (handler != null)
            {
                handler(message);
            }
        }
        public static bool Open(NewMessageDelegate msg)
        {
            if (_BtListener == null) {
                _BtListener = new BluetoothListener(BT_GUID);
            }
            _BtListener.Stop();
            _BtListener.Start();

            _Listen = true;

            _BtListener.BeginAcceptBluetoothClient(ListenThread, null);

            return true;
        }
 public LongPollListener(VkApi vkApi,
                         EditMessageDelegate editMessage = null,
                         FriendBecameOfflineDelegate friendBecameOffline = null,
                         FriendBecameOnlineDelegate friendBecameOnline   = null,
                         NewMessageDelegate newMessage = null,
                         ReadAllIncomingMessagesDelegate readAllIncomingMessages     = null,
                         ReadAllOutcomingMessagesDelegate readAllOutcomingMessages   = null,
                         UserTypingInPrivateDialogDelegate userTypingInPrivateDialog = null
                         )
 {
     _vkApi                     = vkApi;
     _newMessage                = newMessage;
     _editMessage               = editMessage;
     _friendBecameOffline       = friendBecameOffline;
     _friendBecameOnline        = friendBecameOnline;
     _readAllIncomingMessages   = readAllIncomingMessages;
     _readAllOutcomingMessages  = readAllOutcomingMessages;
     _userTypingInPrivateDialog = userTypingInPrivateDialog;
 }
Exemple #6
0
 /// <summary>
 /// The server thread
 /// </summary>
 /// <param name="aNewMessage"></param>
 private static void Thread(NewMessageDelegate aNewMessage)
 {
     while (true)
     {
         using (Utility.NamedPipeServerStream PipeStream = new Utility.NamedPipeServerStream(
             Program.PipeBaseName, Utility.User.UserName, System.IO.Pipes.PipeDirection.In))
         {
             // Try to connect
             Debug.WriteLine("Advertising with in-pipe:" + PipeStream.Name);
             try { PipeStream.Server.WaitForConnection(); }
             catch (Exception Ex)
             {
                 Debug.WriteLine(Ex);        // Do something??
             }
             Debug.WriteLine("Connected = " + PipeStream.Server.IsConnected.ToString());
             // Just keep on reading
             using (System.IO.StreamReader Reader = new System.IO.StreamReader(PipeStream.Server))
                 while (PipeStream.Server.IsConnected)
                 {
                     while (PipeStream.Server.IsConnected)
                     {
                         try
                         {
                             string In = Reader.ReadLine();
                             if (In != null && aNewMessage != null) aNewMessage(In);
                             Debug.WriteIf(In == null, '+');
                         }
                         catch (Exception Ex)
                         {
                             Debug.WriteLine(Ex);
                         }
                     }
                 }
             PipeStream.Server.Close();
             // Close up and wait for next one
         }
     }
 }
Exemple #7
0
 public static void dispose(NewMessageDelegate inDelegate)
 {
     pipeServerListener.PipeMessage -= inDelegate;
     pipeServerListener              = null;
 }