public static void Main(string[] args)
    {
        Console.WriteLine("GoBang 0.001");
        string host;
        int port;
        if (args.Length < 2)
        {
            host = "localhost";
            port = 7777;

        }
        else
        {
            host = args[0];
            port = int.Parse(args[1]);
        }
        Player one = new NewAiPlayer();
        //Player two = new NewAiPlayer();
        Player two = new Communicator(host, port);

        string color = two.AskColor();
        int size = two.AskSize();

        if (color == "white")
        {
            one.SetColor("white");
            two.SetColor("black");
        }
        else
        {
            Player tmp = one;
            one = two;
            two = tmp;
            one.SetColor("white");
            two.SetColor("black");
        }
        one.SetSize(size);
        two.SetSize(size);

        int[,] board = new int[size, size];
        Coordinate move;
        while (true) {
            move = one.GetMove();
            Console.WriteLine("Got move from player 1: {0}", move);
            if (!valid(board,move))
                throw new Exception("Invalid move " + move);
            board[move.X, move.Y] = 1;
            printBoard(board);
            if (winning(board, 1)) throw new Exception("white has won");
            two.RegOppMove(move);
            move = two.GetMove();
            Console.WriteLine("Got move from player 2: {0}", move);
            if (!valid(board,move))
                throw new Exception("Invalid move " + move);
            board[move.X, move.Y] = -1;
            printBoard(board);
            if (winning(board, -1)) throw new Exception("black has won");
            one.RegOppMove(move);
        }
    }
Exemple #2
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 //Player starts
 private void menuItem4_Click(object sender, System.EventArgs e)
 {
     next_turn.Image = own.Image;
     ai = new NewAiPlayer();
     ai.SetColor("black");
     ai.SetSize(15);
     ResetGame();
 }
 public override void brain_restart()
 {
     output = Console.Out;
     Console.SetOut(TextWriter.Null);
     ai = new NewAiPlayer();
     ai.SetSize(width);
     Console.SetOut(output);
     Console.WriteLine("OK");
 }
 public override void brain_restart()
 {
     output = Console.Out;
     Console.SetOut(TextWriter.Null);
     ai = new NewAiPlayer();
     ai.SetSize(width);
     Console.SetOut(output);
     Console.WriteLine("OK");
 }
Exemple #5
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        //Computer starts button
        private void menuItem3_Click(object sender, System.EventArgs e)
        {
            next_turn.Image = opp.Image;

            ai = new NewAiPlayer();
            ai.SetColor("white");
            ai.SetSize(15);
            ResetGame();

            Coordinate move;

            move = ai.GetMove();
            Console.WriteLine("Got move from player 1: {0}", move);
            if (!valid(move))
            {
                throw new Exception("Invalid move " + move);
            }
            RegAiMove(move);
            next_turn.Image = opp.Image;
        }
Exemple #6
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        public Form1()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
            InitBoard();

            // Let the player start by default
            ai = new NewAiPlayer();
            ai.SetColor("black");
            ai.SetSize(15);
            my_color.Image   = opp.Image;
            your_color.Image = own.Image;
            next_turn.Image  = own.Image;
        }
        public Form1()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
            InitBoard();

            // Let the player start by default
            ai = new NewAiPlayer();
            ai.SetColor("black");
            ai.SetSize(15);
            my_color.Image = opp.Image;
            your_color.Image = own.Image;
            next_turn.Image = own.Image;
        }
    public static void Main(string[] args)
    {
        Console.WriteLine("GoBang 0.001");
        string host;
        int    port;

        if (args.Length < 2)
        {
            host = "localhost";
            port = 7777;
        }
        else
        {
            host = args[0];
            port = int.Parse(args[1]);
        }
        Player one = new NewAiPlayer();
        //Player two = new NewAiPlayer();
        Player two = new Communicator(host, port);

        string color = two.AskColor();
        int    size  = two.AskSize();

        if (color == "white")
        {
            one.SetColor("white");
            two.SetColor("black");
        }
        else
        {
            Player tmp = one;
            one = two;
            two = tmp;
            one.SetColor("white");
            two.SetColor("black");
        }
        one.SetSize(size);
        two.SetSize(size);


        int[,] board = new int[size, size];
        Coordinate move;

        while (true)
        {
            move = one.GetMove();
            Console.WriteLine("Got move from player 1: {0}", move);
            if (!valid(board, move))
            {
                throw new Exception("Invalid move " + move);
            }
            board[move.X, move.Y] = 1;
            printBoard(board);
            if (winning(board, 1))
            {
                throw new Exception("white has won");
            }
            two.RegOppMove(move);
            move = two.GetMove();
            Console.WriteLine("Got move from player 2: {0}", move);
            if (!valid(board, move))
            {
                throw new Exception("Invalid move " + move);
            }
            board[move.X, move.Y] = -1;
            printBoard(board);
            if (winning(board, -1))
            {
                throw new Exception("black has won");
            }
            one.RegOppMove(move);
        }
    }
 //Player starts
 private void menuItem4_Click(object sender, System.EventArgs e)
 {
     next_turn.Image = own.Image;
     ai = new NewAiPlayer();
     ai.SetColor("black");
     ai.SetSize(15);
     ResetGame();
 }
        //Computer starts button
        private void menuItem3_Click(object sender, System.EventArgs e)
        {
            next_turn.Image = opp.Image;

            ai = new NewAiPlayer();
            ai.SetColor("white");
            ai.SetSize(15);
            ResetGame();

            Coordinate move;
            move = ai.GetMove();
            Console.WriteLine("Got move from player 1: {0}", move);
            if (!valid(move))
                throw new Exception("Invalid move " + move);
            RegAiMove(move);
            next_turn.Image = opp.Image;
        }