/// <summary> /// Called on each bar update event (incoming tick) /// </summary> protected override void OnBarUpdate() { // Use this method for calculating your indicator values. Assign a value to each // plot below by replacing 'Close[0]' with your own formula. if (CurrentBar < period) { return; } double value = CCI(period)[0]; if (value > 200) { BackColor = Color.PaleGreen; BarColor = Color.Yellow; CandleOutlineColor = Color.Black; } else if (value > 150) { BackColor = Color.PaleGreen; } else if (value < -200) { BackColor = Color.Pink; BarColor = Color.Yellow; CandleOutlineColor = Color.Black; } else if (value < -150) { BackColor = Color.Pink; } Above.Set(value); Neutral.Set(value); Below.Set(value); }
/// <summary> /// Called on each bar update event (incoming tick) /// </summary> protected override void OnBarUpdate() { if (newbarsound) { if (FirstTickOfBar) { PlaySound(newbarwavfilename); // Added by TheWizard 02/06/10 } } if (CurrentBar < 2) { PDM.Set(0); MDM.Set(0); PDI.Set(0); MDI.Set(0); Out.Set(0); Main.Set(0); Rising.Set(0); Falling.Set(0); Neutral.Set(0); return; } try { if (lastCalcBar != CurrentBar) { lastCalcBar = CurrentBar; // setData( data, 0, 0d ); // colorBar( 1 ); lastDirection = direction; } int i = 0; PDM.Set(0); MDM.Set(0); if (Close[i] > Close[i + 1]) { PDM.Set(Close[i] - Close[i + 1]); //This array is not displayed. } else { MDM.Set(Close[i + 1] - Close[i]); //This array is not displayed. } PDM.Set(((WeightDM - 1) * PDM[i + 1] + PDM[i]) / WeightDM); //ema. MDM.Set(((WeightDM - 1) * MDM[i + 1] + MDM[i]) / WeightDM); //ema. double TR = PDM[i] + MDM[i]; if (TR > 0) { PDI.Set(PDM[i] / TR); MDI.Set(MDM[i] / TR); } //Avoid division by zero. Minimum step size is one unnormalized price pip. else { PDI.Set(0); MDI.Set(0); } PDI.Set(((WeightDI - 1) * PDI[i + 1] + PDI[i]) / WeightDI); //ema. MDI.Set(((WeightDI - 1) * MDI[i + 1] + MDI[i]) / WeightDI); //ema. double DI_Diff = PDI[i] - MDI[i]; if (DI_Diff < 0) { DI_Diff = -DI_Diff; //Only positive momentum signals are used. } double DI_Sum = PDI[i] + MDI[i]; double DI_Factor = 0; //Zero case, DI_Diff will also be zero when DI_Sum is zero. if (DI_Sum > 0) { Out.Set(DI_Diff / DI_Sum); //Factional, near zero when PDM==MDM (horizonal), near 1 for laddering. } else { Out.Set(0); } Out.Set(((WeightDX - 1) * Out[i + 1] + Out[i]) / WeightDX); if (Out[i] > Out[i + 1]) { HHV = Out[i]; LLV = Out[i + 1]; } else { HHV = Out[i + 1]; LLV = Out[i]; } for (int j = 1; j < Math.Min(ADXPeriod, CurrentBar); j++) { if (Out[i + j + 1] > HHV) { HHV = Out[i + j + 1]; } if (Out[i + j + 1] < LLV) { LLV = Out[i + j + 1]; } } double diff = HHV - LLV; //Veriable reference scale, adapts to recent activity level, unnormalized. double VI = 0; //Zero case. This fixes the output at its historical level. if (diff > 0) { VI = (Out[i] - LLV) / diff; //Normalized, 0-1 scale. } // if (VI_0.VIsq_1.VIsqroot_2==1)VI*=VI; // if (VI_0.VIsq_1.VIsqroot_2==2)VI=MathSqrt(VI); // if (VI>VImax)VI=VImax;//Used by Bemac with VImax=0.4, still used in vma1 and affects 5min trend definition. //All the ema weight settings, including Chande, affect 5 min trend definition. // if (VI<=zeroVIbelow)VI=0; main.Set(((ChandeEMA - VI) * main[i + 1] + VI * Close[i]) / ChandeEMA); //Chande VMA formula with ema built in. bool rising = false; bool falling = false; if (conservativemode) { if (main[0] > main[1]) { Rising.Set(main[0]); if (main[1] <= main[2] && Plots[0].PlotStyle == PlotStyle.Line) { Rising.Set(1, main[1]); } rising = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorUp); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorUp; } else { BarColor = BarColorUp; } } } else if (main[0] < main[1]) { Falling.Set(main[0]); if (main[1] >= main[2] && Plots[1].PlotStyle == PlotStyle.Line) { Falling.Set(1, main[1]); } falling = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorDn); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorDown; } else { BarColor = BarColorDown; } } } else { Neutral.Set(main[0]); Neutral.Set(1, main[1]); rising = false; falling = false; if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = BarColorNeutral; CandleOutlineColor = BarColorOutline; } else { BarColor = BarColorNeutral; } } } } if (!conservativemode) { if (main[0] > main[1]) { Rising.Set(main[0]); Rising.Set(1, main[1]); rising = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorUp); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorUp; } else { BarColor = BarColorUp; } } } else if (main[0] < main[1]) { Falling.Set(main[0]); Falling.Set(1, main[1]); falling = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorDn); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorDown; } else { BarColor = BarColorDown; } } } else if (main[0] == main[0] && Median[0] > main[0]) { Rising.Set(main[0]); Rising.Set(1, main[1]); rising = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorUp); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorUp; } else { BarColor = BarColorUp; } } } else if (main[0] == main[0] && Median[0] < main[0]) { Falling.Set(main[0]); Falling.Set(1, main[1]); falling = true; if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorDn); // added By TheWizard 02/06/10 } if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = Color.Transparent; CandleOutlineColor = barColorDown; } else { BarColor = BarColorDown; } } } else { Neutral.Set(main[0]); Neutral.Set(1, main[1]); rising = false; falling = false; if (ColorBars) { if (ChartControl.ChartStyleType == ChartStyleType.CandleStick) // modified by TheWizard Feb 5, 2010 to allow for hollow-style candlesticks { BarColor = BarColorNeutral; CandleOutlineColor = BarColorOutline; } else { BarColor = BarColorNeutral; } } } } if (rising) { Signal.Set(1); if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorUp); // added By TheWizard 02/06/10 } } else if (falling) { Signal.Set(-1); if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorDn); // added By TheWizard 02/06/10 } } else { Signal.Set(0); } if (Signal[0] == 0 && Signal[1] != 0) { if (showDiamonds && CurrentBar >= 0) { double val1 = Neutral[i + 1] + (TickSize * DiamondDisplacement); double val2 = Neutral[i + 1] - (TickSize * DiamondDisplacement); DrawDiamond("topdiamond" + CurrentBar.ToString(), false, 1, val1, DiamondColor); DrawDiamond("botdiamond" + CurrentBar.ToString(), false, 1, val2, DiamondColor); } if (diamondsoundon && FirstTickOfBar) { PlaySound(diamondalertwavfilename); } // Print("Signal: " +Signal.ToString()); } if (ShowArrows && CurrentBar >= 0) //> 2) { //if( lastDirection < direction ) if (Signal[0] == 1 && Signal[1] != 1) { double val = Low[i + 1] - (TickSize * ArrowDisplacement); if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorUp); // added By TheWizard 02/06/10 } if (FirstTickOfBar) { DrawArrowUp(CurrentBar.ToString(), 1, val, barColorUp); } //data[ data.Count - 1] = val * -1; //setData( data, bar, val * -1 ); if (arrowsoundon && FirstTickOfBar) { PlaySound(longwavfilename); } } //else if( lastDirection > direction ) else if (Signal[0] == -1 && Signal[1] != -1) { double val = High[i + 1] + (TickSize * ArrowDisplacement); if (colorbackground) { BackColor = Color.FromArgb(opacity, BackColorDn); // added By TheWizard 02/06/10 } if (FirstTickOfBar) { DrawArrowDown(CurrentBar.ToString(), 1, val, barColorDown); } if (arrowsoundon && FirstTickOfBar) { PlaySound(shortwavfilename); } //setData( data, bar, val ); } } //--Text Box Info--// // double ECOminus = Math.Abs(eco[1]-eco[0]); // double ECOplus = Math.Abs(eco[0]-eco[1]); if (textOnLeft) { if (textOnTop) { tPosition = TextPosition.TopLeft; } else { bPosition = TextPosition.BottomLeft; } } else { if (!textOnTop) { bPosition = TextPosition.BottomRight; } else { tPosition = TextPosition.TopRight; } } if (showText) { if (Signal[0] == 1) { DrawTextFixed("Rising", " RISING ", tPosition, Color.White, textFontMed, Color.Black, Color.Blue, 10); } else { RemoveDrawObject("Rising"); } if (Signal[0] == -1) { DrawTextFixed("Falling", " FALLING ", tPosition, Color.White, textFontMed, Color.Black, Color.Red, 10); } else { RemoveDrawObject("Falling"); } if (Signal[0] == 0) { DrawTextFixed("Neutral", " NEUTRAL ", tPosition, Color.Black, textFontMed, Color.Black, Color.Goldenrod, 3); } else { RemoveDrawObject("Neutral"); } } } catch (Exception ex) { Print(ex.ToString()); } }
/// <summary> /// Called on each bar update event (incoming tick) /// </summary> protected override void OnBarUpdate() { if (CurrentBar < length) { return; } LRReversal.Set(LinReg(Close, Length)[0]); lRR.Set(LinReg(Close, Length)[0]); if (LRReversal[0] >= LRReversal[1]) { lRR[0] = 1; } else { lRR[0] = -1; } bool rising = false; bool falling = false; if (lRR[0] == 1) //> lRR[1]) { Rising.Set(lRR[0]); //Rising.Set(1, lRR[1]); rising = true; // if (ColorBars) // { CandleOutlineColor = BarColorOutline; BarColor = BarColorUp; } } // else if (lRR[0] == -1) //< lRR[1]) { Falling.Set(lRR[0]); //Falling.Set(1, lRR[1]); falling = true; // if (ColorBars) // { CandleOutlineColor = BarColorOutline; BarColor = BarColorDown; } } //else if //((lRR[0] > lRR[1]) || (lRR[0] < lRR[1])) ((lRR[1] == 1 && lRR[0] == -1) || (lRR[1] == -1 && lRR[0] == 1)) { Neutral.Set(lRR[0]); Neutral.Set(1, lRR[1]); rising = false; falling = false; // if (ColorBars) // { CandleOutlineColor = BarColorOutline; BarColor = BarColorNeutral; } } /////////////////////////////////////////////////////////////////////////////////////////////// /// draw dot at second instance of +1 or -1 /////////////////////////////////////////////////////////////////////////////////// if (drawDots) { if (LRR[2] == -1 && LRR[1] == 1 && LRR[0] == 1 ) { DrawDot("Dot" + CurrentBar, false, 0, 0, Color.Blue); signal.Set(1); } else if (LRR[2] == 1 && LRR[1] == -1 && LRR[0] == -1 ) { DrawDot("Dot" + CurrentBar, false, 0, 0, Color.Red); signal.Set(-1); } else { RemoveDrawObject("Dot"); } } if (signal[1] != 1 && signal[0] == 1) { if (DrawLines) { DrawVerticalLine("tag1l" + CurrentBar, 0, Color.Blue, DashStyle.DashDot, 3); //DrawDot("tag1d"+CurrentBar,false,0,Low[0] - 8*TickSize,Color.Blue); } } if (signal[1] != -1 && signal[0] == -1) { if (DrawLines) { DrawVerticalLine("tag2l" + CurrentBar, 0, Color.Red, DashStyle.DashDot, 3); //DrawDot("tag2d"+CurrentBar,false,0,High[0] + 8*TickSize,Color.Red); } } }