void addLineFromAInputNeuron(NeuronToggle inputToggle, List <Vector2> starts, List <Vector2> ends) { if (inputToggle == null || starts == null || ends == null) { return; } for (int j = 0; j < hiddenLayerNeurons.Count; j++) { starts.Add(new Vector2(inputToggle.transform.position.x, inputToggle.transform.position.y)); ends.Add(new Vector2(hiddenLayerNeurons [j].transform.position.x, hiddenLayerNeurons [j].transform.position.y)); } }
void onToggleValueChanged(NeuronToggle sender, bool isOn) { refreshLines(); refreshButtons(); }