private static void Host_NetworkMessageEvent(object sender, NetworkData.NetworkMessageEventArgs e)
        {
            DateTime dt = DateTime.Now;

            if (_lastTime == null || dt >= _lastTime.AddSeconds(1))
            {
                _messagePerSec = $"Message per Secound: {_countMessage}";

                _lastTime     = DateTime.Now;
                _countMessage = 0;
            }
            else
            {
                _countMessage++;
            }

            Console.WriteLine("Received Message: " + e.Message + " (" + _messagePerSec + ")");
        }
 private static void Host_NetworkMessageShutdownEvent(object sender, NetworkData.NetworkMessageEventArgs e) => Console.WriteLine(e.Message);
 private static void Client_NetworkMessage(object sender, NetworkData.NetworkMessageEventArgs e) => Console.WriteLine(e.Message);