Exemple #1
0
    private void ServerAskedPlayerNameOnClient(NetworkMessage message)
    {
        NetworkConsoleMessage defaultMessage = message.ReadMessage <NetworkConsoleMessage>();

        UIManager.CreateMessage(defaultMessage.message, MessageColor.BLUE);
    }
Exemple #2
0
    private void ForwardClientMessageOnServer(NetworkMessage message)
    {
        NetworkConsoleMessage consoleMessage = message.ReadMessage <NetworkConsoleMessage>();

        NetworkServer.SendToAll(MessageConstants.MESSAGE, consoleMessage);
    }
Exemple #3
0
    private void ServerMessageOnClient(NetworkMessage message)
    {
        NetworkConsoleMessage networkConsoleMessage = message.ReadMessage <NetworkConsoleMessage>();

        UIManager.CreateMessage(networkConsoleMessage.message, networkConsoleMessage.color);
    }