Exemple #1
0
    public void Dispose()
    {
        if (m_Disposed)
        {
            return;
        }
        m_Disposed = true;

        Game.Instance.Dispose();

        ready.Dispose();
        player.Dispose();
        if (networkBridge)
        {
            networkBridge.Dispose();
        }

        StatisticManager.Instance.Save();
    }
Exemple #2
0
 public void Dispose()
 {
     Character.Dispose();
     Bridge.Dispose();
 }