public override void Update() { if (client.Connected) { client.SendHeartbeat(Network.Global.SpontaneousMessage); } base.Update(); }
public override void Update() { client.SendHeartbeat(); base.Update(); }
public override void Update() { if (client.Connected) { client.SendHeartbeat(Network.Global.SpontaneousMessage); } base.Update(); }
public override void Update() { client.SendHeartbeat(); base.Update(); }