/// <summary> /// IScene的接口 /// </summary> public void OnConnectSuccess() { NetPacketHandle.SendLoginReq(); if (blockedControl) { blockedControl.SetState("链接成功正在验证账号密码"); } Log.Logic("room reconnect success"); }
/// <summary> /// 实现的接口函数 /// </summary> public void OnConnectSuccess() { blockedControl.SetState("链接服务器成功,验证账号密码"); NetPacketHandle.SendLoginReq(); }