public int writeToBuff(ref NetOutputBuffer buff) { buff.WriteFloat(m_fX); buff.WriteFloat(m_fZ); return(getSize()); }
public int writeToBuff(ref NetOutputBuffer buff) { buff.WriteFloat(m_nSkillID); buff.WriteFloat(m_nSkillTime); return(getSize()); }
public override int writeToBuff(ref NetOutputBuffer buff) { buff.WriteUint(m_ObjID); m_posWorld.writeToBuff(ref buff); buff.WriteFloat(m_fDir); buff.WriteFloat(m_fMoveSpeed); return(NET_DEFINE.PACKET_HEADER_SIZE + getSize()); }
public override int writeToBuff(ref NetOutputBuffer buff) { buff.WriteInt(m_ObjID); buff.WriteShort(m_SkillDataID); m_posUser.writeToBuff(ref buff); buff.WriteInt(m_TargetID); m_posTarget.writeToBuff(ref buff); buff.WriteFloat(m_fDir); buff.WriteFloat(m_nTotalTime); return(NET_DEFINE.PACKET_HEADER_SIZE + getSize()); }
public override int writeToBuff(ref NetOutputBuffer buff) { buff.WriteUint(m_ObjID); buff.WriteInt(m_nHandleID); m_posWorld.writeToBuff(ref buff); buff.WriteFloat(m_fMoveSpeed); m_posTarget.writeToBuff(ref buff); buff.WriteByte(m_IsNPC); return((int)NET_DEFINE.PACKET_HEADER_SIZE + getSize()); }
public override int writeToBuff(ref NetOutputBuffer buff) { buff.WriteByte(m_BagIndex); buff.WriteUint(m_Target); m_posTarget.writeToBuff(ref buff); buff.WriteFloat(m_fDir); m_TargetPetGUID.writeToBuff(ref buff); buff.WriteByte(m_TargetItemIndex); return(NET_DEFINE.PACKET_HEADER_SIZE + getSize()); }
public int writeToBuff(ref NetOutputBuffer buff) { buff.WriteFloat(m_nXinFaID); buff.WriteFloat(m_nXinFaLevel); return(getSize()); }