Exemple #1
0
 byte[] ToByteArray(object obj, ushort type)
 {
     switch (type)
     {
     case NetMsg.CLIENT_SERVER_REQ:
     {
         NetMsg.ClentGateSeverReqDef msg = (NetMsg.ClentGateSeverReqDef)obj;
         msg.MsgHeadInfo.Version = MahjongGame_AH.Network.Message.NetMsg.MESSAGE_VERSION;
         msg.MsgHeadInfo.MsgType = type;
         return(msg.toBytes());
     }
     }
     byte[] ret = new byte[1];
     return(ret);
 }
 byte[] ToByteArray(object obj, ushort type)
 {
     switch (type)
     {
     case NetMsg.CLIENT_SERVER_REQ:
     {
         NetMsg.ClentGateSeverReqDef msg = (NetMsg.ClentGateSeverReqDef)obj;
         msg.MsgHeadInfo.Version = NetMsg.MESSAGE_VERSION;
         msg.MsgHeadInfo.MsgType = type;
         //GameData.Instance.Printbuff(msg.toBytes());
         return(msg.toBytes());
     }
     }
     byte[] ret = new byte[1];
     return(ret);
 }
Exemple #3
0
        public void SendSeverIPReq()
        {
            NetMsg.ClentGateSeverReqDef msg = new NetMsg.ClentGateSeverReqDef();

            SendClientMsg(msg, NetMsg.CLIENT_SERVER_REQ, false);
        }