/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref SourceTagId); serializer.Serialize(ref DestinationTagId); serializer.Serialize(ref Blacklisted); serializer.Serialize(ref BandwidthLimit); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref License.LicensedTo); serializer.Serialize(ref License.ExpirationTime); serializer.Serialize(ref License.MaxSeats); serializer.Serialize(ref License.Signature); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref Version); // Serialize users. int Count = TagIds.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { TagIds.Add(new Guid()); } Guid value = TagIds[i]; serializer.Serialize(ref value); TagIds[i] = value; } if (serializer.Version > 100000584) { serializer.Serialize(ref Username); } if (serializer.Version >= 100000690 && Version >= 10) { serializer.Serialize(ref MachineName); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ManifestId); serializer.Serialize(ref BlockIndex); if (serializer.Version >= 100000641) { serializer.Serialize(ref QueueSequence); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { string Address = PeerConnectionAddress.Address.ToString(); int Port = PeerConnectionAddress.Port; serializer.Serialize(ref Address); serializer.Serialize(ref Port); PeerConnectionAddress = new IPEndPoint(IPAddress.Parse(Address), Port); serializer.Serialize(ref DEPRECATED_Username); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref Name); if (serializer.Version > 100000655) { serializer.Serialize(ref Color); } if (serializer.Version > 100000657) { serializer.Serialize(ref Unique); serializer.Serialize(ref DecayTagId); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { int BuildCount = Builds.Length; serializer.Serialize(ref BuildCount); Array.Resize(ref Builds, BuildCount); for (int i = 0; i < BuildCount; i++) { serializer.Serialize(ref Builds[i].VirtualPath); serializer.Serialize(ref Builds[i].Guid); } }
public void SendClient(int connectionId, int recHostId, NetMessage netMessage, bool reliable = true) { int host = recHostId == 0 ? hostId : webHostId; int channel = reliable ? reliableChannel : unreliableChannel; NetworkTransport.Send(host, connectionId, channel, NetMessageSerializer.Serialize(netMessage, BYTE_SIZE), BYTE_SIZE, out error); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ManifestId); serializer.Serialize(ref BlockIndex); if (serializer.Version >= 100000641) { serializer.Serialize(ref QueueDepthMs); serializer.Serialize(ref QueueSequence); } // TODO: Modify this so it stores a reference to the deserializing buffer // rather than doing a pointless and time consuming copy. if (!serializer.Serialize(ref Data, (int)BuildManifest.DefaultBlockSize, true)) { } }
/// <summary> /// </summary> /// <param name="serializer"></param> public void Serialize(NetMessageSerializer serializer) { int StateCount = States.Length; serializer.Serialize(ref StateCount); Array.Resize(ref States, StateCount); for (int i = 0; i < StateCount; i++) { if (serializer.IsLoading) { States[i] = new ManifestBlockListState(); } ManifestBlockListState State = States[i]; serializer.Serialize(ref State.Id); serializer.Serialize(ref State.IsActive); if (State.BlockState.Ranges == null) { State.BlockState.Ranges = new List <SparseStateArray.Range>(); } int RangeCount = State.BlockState.Ranges.Count; serializer.Serialize(ref RangeCount); int Size = State.BlockState.Size; serializer.Serialize(ref Size); State.BlockState.Size = Size; for (int j = 0; j < RangeCount; j++) { if (serializer.IsLoading) { State.BlockState.Ranges.Add(new SparseStateArray.Range()); } SparseStateArray.Range Range = State.BlockState.Ranges[j]; int TempStart = Range.Start; serializer.Serialize(ref TempStart); Range.Start = TempStart; int TempEnd = Range.End; serializer.Serialize(ref TempEnd); Range.End = TempEnd; bool TmpState = Range.State; serializer.Serialize(ref TmpState); Range.State = TmpState; State.BlockState.Ranges[j] = Range; } } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { int BuildCount = Builds.Length; serializer.Serialize(ref RootPath); serializer.Serialize(ref BuildCount); Array.Resize(ref Builds, BuildCount); for (int i = 0; i < BuildCount; i++) { serializer.Serialize(ref Builds[i].VirtualPath); serializer.Serialize(ref Builds[i].Guid); serializer.Serialize(ref Builds[i].CreateTime); if (serializer.Version > 100000397) { serializer.Serialize(ref Builds[i].TotalSize); serializer.Serialize(ref Builds[i].AvailablePeers); serializer.Serialize(ref Builds[i].LastSeenOnPeer); } if (serializer.Version > 100000546) { if (Builds[i].Tags == null) { Builds[i].Tags = new Tag[0]; } int TagCount = Builds[i].Tags.Length; serializer.Serialize(ref TagCount); if (serializer.IsLoading) { Builds[i].Tags = new Tag[TagCount]; } for (int j = 0; j < TagCount; j++) { if (serializer.IsLoading) { Builds[i].Tags[j] = new Tag(); } Builds[i].Tags[j].Serialize(serializer); } } } }
public void SendServer(NetMessage netMessage, bool reliable = true) { if (reliable) { NetworkTransport.Send(hostId, connectionId, reliableChannel, NetMessageSerializer.Serialize(netMessage, BYTE_SIZE), BYTE_SIZE, out error); } else { NetworkTransport.Send(hostId, connectionId, unreliableChannel, NetMessageSerializer.Serialize(netMessage, BYTE_SIZE), BYTE_SIZE, out error); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref BandwidthLimitGlobal); int Count = BandwidthLimitRoutes.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { BandwidthLimitRoutes.Add(new RoutePair()); } RoutePair Pair = BandwidthLimitRoutes[i]; serializer.Serialize(ref Pair.Bandwidth); serializer.Serialize(ref Pair.DestinationTagId); serializer.Serialize(ref Pair.SourceTagId); BandwidthLimitRoutes[i] = Pair; } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { int Count = PeerAddresses.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { PeerAddresses.Add(new IPEndPoint(IPAddress.Any, 0)); } string AddressStr = PeerAddresses[i].Address.ToString(); serializer.Serialize(ref AddressStr); PeerAddresses[i].Address = IPAddress.Parse(AddressStr); int Port = PeerAddresses[i].Port; serializer.Serialize(ref Port); PeerAddresses[i].Port = Port; } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ActionId); serializer.Serialize(ref Completed); serializer.Serialize(ref Failed); serializer.Serialize(ref ResultMessage); serializer.Serialize(ref Progress); serializer.Serialize(ref ProgressText); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref UploadRate); serializer.Serialize(ref DownloadRate); serializer.Serialize(ref TotalUploaded); serializer.Serialize(ref TotalDownloaded); serializer.Serialize(ref ConnectedPeerCount); serializer.Serialize(ref DiskUsage); serializer.Serialize(ref Version); if (serializer.Version >= 100000613) { serializer.Serialize(ref DiskQuota); } if (serializer.Version >= 100000683) { serializer.Serialize(ref AllowRemoteActions); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { // Serialize users. int Count = Tags.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { Tags.Add(new Tag()); } Tags[i].Serialize(serializer); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { // Serialize users. int Count = Users.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { Users.Add(new User()); } string Username = Users[i].Username; serializer.Serialize(ref Username); Users[i].Username = Username; int GroupCount = Users[i].Groups.Count; serializer.Serialize(ref GroupCount); for (int j = 0; j < GroupCount; j++) { if (serializer.IsLoading) { Users[i].Groups.Add(""); } string GroupName = Users[i].Groups[j]; serializer.Serialize(ref GroupName); Users[i].Groups[j] = GroupName; } } // Serialize usergroups Count = UserGroups.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { UserGroups.Add(new UserGroup()); } string Name = UserGroups[i].Name; serializer.Serialize(ref Name); UserGroups[i].Name = Name; UserGroups[i].Permissions.Serialize(serializer); } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ManifestId); serializer.SerializeEnum(ref Result); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref TagId); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref BandwidthLimit); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref GroupName); serializer.Serialize(ref Username); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ManifestId); serializer.Serialize(ref Data); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref ActionId); serializer.SerializeEnum(ref Type); serializer.Serialize(ref Settings); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.SerializeList(ref SelectTags); serializer.SerializeList(ref IgnoreTags); serializer.Serialize(ref NewerThan); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref RootPath); }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref BandwidthLimit); int Count = ClientStates.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { ClientStates.Add(new ClientState()); } if (serializer.Version > 100000584) { serializer.Serialize(ref ClientStates[i].Username); } if (serializer.Version >= 100000690) { serializer.Serialize(ref ClientStates[i].MachineName); } serializer.Serialize(ref ClientStates[i].Address); serializer.Serialize(ref ClientStates[i].DownloadRate); serializer.Serialize(ref ClientStates[i].UploadRate); serializer.Serialize(ref ClientStates[i].TotalDownloaded); serializer.Serialize(ref ClientStates[i].TotalUploaded); serializer.Serialize(ref ClientStates[i].ConnectedPeerCount); serializer.Serialize(ref ClientStates[i].DiskUsage); serializer.Serialize(ref ClientStates[i].Version); if (serializer.Version >= 100000613) { serializer.Serialize(ref ClientStates[i].DiskQuota); } int TagCount = ClientStates[i].TagIds.Count; serializer.Serialize(ref TagCount); for (int j = 0; j < TagCount; j++) { if (serializer.IsLoading) { ClientStates[i].TagIds.Add(new Guid()); } Guid id = ClientStates[i].TagIds[j]; serializer.Serialize(ref id); ClientStates[i].TagIds[j] = id; } } if (serializer.Version > 100000689) { Count = InstallStates.Count; serializer.Serialize(ref Count); for (int i = 0; i < Count; i++) { if (serializer.IsLoading) { InstallStates.Add(new RemoteInstallState()); } serializer.SerializeEnum(ref InstallStates[i].Type); serializer.Serialize(ref InstallStates[i].Requester); serializer.Serialize(ref InstallStates[i].AssignedTo); serializer.Serialize(ref InstallStates[i].Progress); serializer.Serialize(ref InstallStates[i].ProgressText); serializer.Serialize(ref InstallStates[i].Id); } } }
/// <summary> /// Serializes the payload of this message to a memory buffer. /// </summary> /// <param name="serializer">Serializer to read/write payload to.</param> protected override void SerializePayload(NetMessageSerializer serializer) { serializer.Serialize(ref GroupName); serializer.SerializeEnum(ref PermissionType); serializer.Serialize(ref PermissionPath); }