Exemple #1
0
 static Action <Stream> GetCallbackForSuccessfulPlayerJoin(int id, int roundLen)
 {
     return(k =>
     {
         SyncTickData.SetClientID(id);
         NetDemo.ClientSetRoundLength(roundLen);
         hasClientID = true;
         LongEventHandler.QueueLongEvent(CooperateRimming.GenerateWorld, "Waiting to make a world", true, e => { NetDemo.Log(e.ToString()); });
     });
 }