//--------------------------------------------- private void HandleKcpSend(byte[] buff, int size) { if (NetDebuger.EnableWeakNet) { NetDebuger.WeakNetSimulate(this, buff, size, HandleKcpSend_Hook); } else { if (m_Socket != null) { m_Socket.SendTo(buff, 0, size, SocketFlags.None, m_RemotePoint); } } }