private static void Server_OnClientAccepted(object sender, NetClientAcceptedEventArgs e) { }
static void server_OnClientAccepted(object sender, NetClientAcceptedEventArgs e) { logger.Info(server.ClientStreams[e.Guid].EndPoint+" Client accepted by server"); logger.Info("Client(s) connecté(s): "+server.ClientCount); }
static void server_OnClientAccepted(object sender, NetClientAcceptedEventArgs e) { Console.WriteLine(e.Guid.ToString() + " -- Client accepted by server"); }