public static void AddMeshResource(NeededResource res)
 {
     if (!resources.ContainsKey(res.resourceName))
     {
         resources.Add(res.resourceName, new BlockResource(res.mesh, res.resourceName));
     }
 }
 public static void AddTextureResource(NeededResource res)
 {
     if (!resources.ContainsKey(res.resourceName))
     {
         resources.Add(res.resourceName, new BlockResource(res.texture, res.resourceName));
     }
 }
 public static void AddAssetBundleResource(NeededResource res)
 {
     if (!resources.ContainsKey(res.resourceName))
     {
         resources.Add(res.resourceName, new BlockResource(res.assetBundle, res.resourceName));
     }
 }
 public static void AddAudioResource(NeededResource res)
 {
     if (!resources.ContainsKey(res.resourceName))
     {
         resources.Add(res.resourceName, new BlockResource(res.audioClip, res.resourceName));
     }
 }