Exemple #1
0
        /// <summary>
        /// Generate the nearest neighbour list.
        /// </summary>
        /// <param name="v"></param>
        /// <returns></returns>
        public NearestNeighbours10 Get10NearestNeighbours(int v)
        {
            if (_neighbours == null)
            {
                _neighbours = new NearestNeighbours10[this.Size];
            }
            NearestNeighbours10 result = _neighbours[v];

            if (result == null)
            {
                SortedDictionary <double, List <int> > neighbours = new SortedDictionary <double, List <int> >();
                for (int customer = 0; customer < this.Size; customer++)
                {
                    if (customer != v)
                    {
                        double     weight    = this.WeightMatrix[v][customer];
                        List <int> customers = null;
                        if (!neighbours.TryGetValue(weight, out customers))
                        {
                            customers = new List <int>();
                            neighbours.Add(weight, customers);
                        }
                        customers.Add(customer);
                    }
                }

                result = new NearestNeighbours10();
                foreach (KeyValuePair <double, List <int> > pair in neighbours)
                {
                    foreach (int customer in pair.Value)
                    {
                        if (result.Count < 10)
                        {
                            if (result.Max < pair.Key)
                            {
                                result.Max = pair.Key;
                            }
                            result.Add(customer);
                        }
                        else
                        {
                            break;
                        }
                    }
                }
                _neighbours[v] = result;
            }
            return(result);
        }
Exemple #2
0
        /// <summary>
        /// Tries all 3Opt Moves for the neighbourhood of v_1.
        /// </summary>
        /// <param name="problem"></param>
        /// <param name="weights"></param>
        /// <param name="route"></param>
        /// <param name="v1"></param>
        /// <returns></returns>
        public bool Try3OptMoves(IProblemWeights problem, double[][] weights, IRoute route, int v1)
        {
            // get v_2.
            int v_2 = route.GetNeigbours(v1)[0];

            if (v_2 < 0)
            {
                return(false);
            }
            IEnumerable <int> between_v_2_v_1 = route.Between(v_2, v1);
            double            weight_1_2      = weights[v1][v_2];
            int v_3 = -1;
            NearestNeighbours10 neighbours = null;

            if (_nearest_neighbours)
            {
                neighbours = problem.Get10NearestNeighbours(v1);
            }

            foreach (int v_4 in between_v_2_v_1)
            {
                if (v_3 >= 0 && v_3 != v1)
                {
                    //if (!_nearest_neighbours ||
                    //    neighbours.Max <= weight_1_4)
                    if (!_nearest_neighbours ||
                        neighbours.Contains(v_4))
                    {
                        double   weight_1_4          = weights[v1][v_4];
                        double   weight_1_2_plus_3_4 = weight_1_2 + weights[v_3][v_4];
                        double[] weights_3           = weights[v_3];
                        if (this.Try3OptMoves(problem, weights, route, v1, v_2, v_3, weights_3, v_4, weight_1_2_plus_3_4, weight_1_4))
                        {
                            return(true);
                        }
                    }
                }
                v_3 = v_4;
            }
            return(false);
        }
Exemple #3
0
        /// <summary>
        /// Generate the nearest neighbour list.
        /// </summary>
        /// <param name="v"></param>
        /// <returns></returns>
        public NearestNeighbours10 Get10NearestNeighbours(int v)
        {
            if (_neighbours == null)
            {
                _neighbours = new NearestNeighbours10[this.Size];
            }
            NearestNeighbours10 result = _neighbours[v];
            if (result == null)
            {
                SortedDictionary<double, List<int>> neighbours = new SortedDictionary<double, List<int>>();
                for (int customer = 0; customer < this.Size; customer++)
                {
                    if (customer != v)
                    {
                        double weight = this.WeightMatrix[v][customer];
                        List<int> customers = null;
                        if (!neighbours.TryGetValue(weight, out customers))
                        {
                            customers = new List<int>();
                            neighbours.Add(weight, customers);
                        }
                        customers.Add(customer);
                    }
                }

                result = new NearestNeighbours10();
                foreach (KeyValuePair<double, List<int>> pair in neighbours)
                {
                    foreach (int customer in pair.Value)
                    {
                        if (result.Count < 10)
                        {
                            if (result.Max < pair.Key)
                            {
                                result.Max = pair.Key;
                            }
                            result.Add(customer);
                        }
                        else
                        {
                            break;
                        }
                    }
                }
                _neighbours[v] = result;
            }
            return result;
        }