public void Destroy() { Native_FScriptBitArray.Destroy(ref this); }
public int Add(bool value) { return(Native_FScriptBitArray.Add(ref this, value)); }
public bool IsValidIndex(int index) { return(Native_FScriptBitArray.IsValidIndex(ref this, index)); }
public void Empty(int slack = 0) { Native_FScriptBitArray.Empty(ref this, slack); }
public FBitReference this[int index] { get { return(Native_FScriptBitArray.Get(ref this, index)); } }