public void Dispose() { callBack = null; nextValue = null; this.scenceName = null; this.bundleName = null; this.resName = null; }
public void Dispose() { nextValue = null; callBack = null; resName = null; bundleName = null; scenceName = null; }
public void Dispose() { sceneName = null; bundleName = null; resName = null; callBack = null; nextNode = null; }
public void Dispose() { CallBack = null; NextNode = null; SceneName = null; BundleName = null; ResName = null; }
public NativeResCallBackNode(bool tmpSingle, string tmpSceneName, string tmpBundle, string tmpRes, ushort tmpBackId, NativeResCallBack callBack, NativeResCallBackNode tmpNode) { this.isSingle = tmpSingle; this.sceneName = tmpSceneName; this.bundleName = tmpBundle; this.resName = tmpRes; this.backMsgId = tmpBackId; this.callBack = callBack; this.nextNode = tmpNode; }
public NativeResCallBackNode(bool isSingle, string sceneName, string bundleName, string resName , ushort backId, NativeResCallBack callBack, NativeResCallBackNode backNode) { IsSingle = isSingle; SceneName = sceneName; BundleName = bundleName; ResName = resName; BackMsgId = backId; NextNode = backNode; CallBack = callBack; }
public NativeResCallBackNode(bool tempSingle, string tempScenceName, string tempBundle, string tempResName, ushort tempBackid, NativeResCallBack tmpBack, NativeResCallBackNode tmpNode) { this.isSingle = tempSingle; this.scenceName = tempScenceName; this.bundleName = tempBundle; this.resName = tempResName; this.backMsgId = tempBackid; this.nextValue = tmpNode; this.callBack = tmpBack; }
public NativeResCallBackNode(string scence, string bundle, string res, ushort msgid, bool single, NativeResCallBack tmpBack, NativeResCallBackNode tmpNode) { this.callBack = tmpBack; this.bundleName = bundle; this.resName = res; this.nextValue = tmpNode; this.msgId = msgid; this.isSingle = single; this.scenceName = scence; }
public void Dispose() { callBack = null; nextValue = null; }