Exemple #1
0
        public void AsStringTest( )
        {
            using (var module = new NativeModule(TestModuleName))
            {
                Function testFunc = CreateSimpleVoidNopTestFunction(module, "foo");

                // verify basics
                Assert.IsNotNull(testFunc);
                string txt = module.WriteToString( );
                Assert.IsFalse(string.IsNullOrWhiteSpace(txt));
                string expectedText = File.ReadAllText("TestModuleAsString.ll");
                Assert.AreEqual(expectedText, txt);
            }
        }
Exemple #2
0
        /// <summary>Creates a test LLVM module with debug information</summary>
        /// <param name="args">ignored</param>
        /// <remarks>
        /// <code language="c" title="Example code generated" source="test.c" />
        /// </remarks>
        public static void Main(string[] args)
        {
            TargetDetails = new CortexM3Details();
            string srcPath = args[0];

            if (!File.Exists(srcPath))
            {
                Console.Error.WriteLine("Src file not found: '{0}'", srcPath);
                return;
            }

            srcPath = Path.GetFullPath(srcPath);

            string moduleName = $"test_{TargetDetails.ShortName}.bc";

            StaticState.RegisterAll( );
            var target = Target.FromTriple(TargetDetails.Triple);

            using (var context = new Context( ))
                using (var targetMachine = target.CreateTargetMachine(context, TargetDetails.Triple, TargetDetails.Cpu, TargetDetails.Features, CodeGenOpt.Aggressive, Reloc.Default, CodeModel.Small))
                    using (var module = new NativeModule(moduleName, context))
                    {
                        TargetDependentAttributes = TargetDetails.BuildTargetDependentFunctionAttributes(context);
                        var targetData = targetMachine.TargetData;

                        module.TargetTriple = targetMachine.Triple;
                        module.Layout       = targetMachine.TargetData;

                        // create compile unit and file as the top level scope for everything
                        var cu = module.DIBuilder.CreateCompileUnit(SourceLanguage.C99
                                                                    , Path.GetFileName(srcPath)
                                                                    , Path.GetDirectoryName(srcPath)
                                                                    , VersionIdentString
                                                                    , false
                                                                    , string.Empty
                                                                    , 0
                                                                    );
                        var diFile = module.DIBuilder.CreateFile(srcPath);

                        // Create basic types used in this compilation
                        var i32           = new DebugBasicType(module.Context.Int32Type, module, "int", DiTypeKind.Signed);
                        var f32           = new DebugBasicType(module.Context.FloatType, module, "float", DiTypeKind.Float);
                        var voidType      = DebugType.Create(module.Context.VoidType, ( DIType )null);
                        var i32Array_0_32 = i32.CreateArrayType(module, 0, 32);

                        // create the LLVM structure type and body with full debug information
#pragma warning disable SA1500 // "Warning SA1500  Braces for multi - line statements must not share line" (simple table format)
                        var fooBody = new[]
                        { new DebugMemberInfo {
                              File = diFile, Line = 3, Name = "a", DebugType = i32, Index = 0
                          }
                          , new DebugMemberInfo {
                              File = diFile, Line = 4, Name = "b", DebugType = f32, Index = 1
                          }
                          , new DebugMemberInfo {
                              File = diFile, Line = 5, Name = "c", DebugType = i32Array_0_32, Index = 2
                          } };
#pragma warning restore
                        var fooType = new DebugStructType(module, "struct.foo", cu, "foo", diFile, 1, DebugInfoFlags.None, fooBody);

                        // add global variables and constants
                        var constArray = ConstantArray.From(i32, 32, module.Context.CreateConstant(3), module.Context.CreateConstant(4));
                        var barValue   = module.Context.CreateNamedConstantStruct(fooType
                                                                                  , module.Context.CreateConstant(1)
                                                                                  , module.Context.CreateConstant(2.0f)
                                                                                  , constArray
                                                                                  );

                        var bar = module.AddGlobal(fooType, false, 0, barValue, "bar");
                        bar.Alignment = targetData.AbiAlignmentOf(fooType);
                        bar.AddDebugInfo(module.DIBuilder.CreateGlobalVariableExpression(cu, "bar", string.Empty, diFile, 8, fooType.DIType, false, null));

                        var baz = module.AddGlobal(fooType, false, Linkage.Common, Constant.NullValueFor(fooType), "baz");
                        baz.Alignment = targetData.AbiAlignmentOf(fooType);
                        baz.AddDebugInfo(module.DIBuilder.CreateGlobalVariableExpression(cu, "baz", string.Empty, diFile, 9, fooType.DIType, false, null));

                        // add module flags and compiler identifiers...
                        // this can technically occur at any point, though placing it here makes
                        // comparing against clang generated files easier
                        AddModuleFlags(module);

                        // create types for function args
                        var constFoo = module.DIBuilder.CreateQualifiedType(fooType.DIType, QualifiedTypeTag.Const);
                        var fooPtr   = new DebugPointerType(fooType, module);

                        // Create the functions
                        // NOTE: The declaration ordering is reversed from that of the sample code file (test.c)
                        //       However, this is what Clang ends up doing for some reason so it is
                        //       replicated here to aid in comparing the generated LL files.
                        Function doCopyFunc = DeclareDoCopyFunc(module, diFile, voidType);
                        Function copyFunc   = DeclareCopyFunc(module, diFile, voidType, constFoo, fooPtr);

                        CreateCopyFunctionBody(module, targetData, copyFunc, diFile, fooType, fooPtr, constFoo);
                        CreateDoCopyFunctionBody(module, targetData, doCopyFunc, fooType, bar, baz, copyFunc);

                        // finalize the debug information
                        // all temporaries must be replaced by now, this resolves any remaining
                        // forward declarations and marks the builder to prevent adding any
                        // nodes that are not completely resolved.
                        module.DIBuilder.Finish( );

                        // verify the module is still good and print any errors found
                        if (!module.Verify(out string msg))
                        {
                            Console.Error.WriteLine("ERROR: {0}", msg);
                        }
                        else
                        {
                            // test optimization works, but don't save it as that makes it harder to do a diff with official clang builds
                            {// force a GC to verify callback delegate for diagnostics is still valid, this is for test only and wouldn't
                             // normally be done in production code.
                                GC.Collect(GC.MaxGeneration);
                                StaticState.ParseCommandLineOptions(new string[] { "TestDebugInfo.exe", "-O3" }, "Test Application");
                                var modForOpt = module.Clone( );
                                modForOpt.Optimize(targetMachine);
                            }

                            // Module is good, so generate the output files
                            module.WriteToFile("test.bc");
                            File.WriteAllText("test.ll", module.WriteToString( ));
                            targetMachine.EmitToFile(module, "test.o", CodeGenFileType.ObjectFile);
                            targetMachine.EmitToFile(module, "test.s", CodeGenFileType.AssemblySource);
                        }
                    }
        }