// Use this for initialization void Start() { YSFramework.Utils.Utils.SetDataPicker(picker); submitBtn.onClick.AddListener(() => { bool succ = StorageManager.DeleteCoustomer(picker.SelectedDate.Date); print("Delete :" + succ); NativeManager.ShowToast("Delete :" + (succ?"成功":"失敗")); }); }
private void OnSubmitButtonClick() { if (!Check()) { print("Check faild"); return; } print("Succ"); DateTime checkInTime = datePicker.SelectedDate.Date; EGender gender = toggleF.isOn ? EGender.Female : EGender.Male; String name = nameInputField.text.Trim(); ENational national = (ENational)nationalityDropdown.value; String identity = passportInputField.text.Trim(); Debug.Log(string.Format("CheckInTime: {0} Gender: {1} Name: {2} National: {3} Identity: {4}", checkInTime.ToString(), gender.ToString(), name, national.ToString(), identity)); Customer addCustomer = new Customer() { Name = name, Gender = gender, CheckInTime = checkInTime, National = national, Identity = identity, RoomInfo = RoomInfoInputField.text }; bool succ = StorageManager.AddCoustomer(addCustomer); string displayStr = succ ? "加入成功" : "加入失敗"; NativeManager.ShowToast(displayStr); print(displayStr); // List<Customer> assignList = StorageManager.GetAssign (searchCustomer); // revealPanelGO.gameObject.SetActive (true); // revealPanel.SetData (assignList); }