public NVPresentVideo(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbProvokingVertex(ref NativeApiContext ctx) : base(ref ctx) { }
/// <inheritdoc cref="ExtensionBase" /> protected EffectExtension(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbTextureMultisample(ref NativeApiContext ctx) : base(ref ctx) { }
public AngleFramebufferMultisample(ref NativeApiContext ctx) : base(ref ctx) { }
public NVPointSprite(ref NativeApiContext ctx) : base(ref ctx) { }
public AmdFramebufferMultisampleAdvanced(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbClEvent(ref NativeApiContext ctx) : base(ref ctx) { }
public KhrExternalFenceFd(ref NativeApiContext ctx) : base(ref ctx) { }
public AtiMapObjectBuffer(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbDrawIndirect(ref NativeApiContext ctx) : base(ref ctx) { }
public ExtExtendedDynamicState(ref NativeApiContext ctx) : base(ref ctx) { }
public AtiDrawBuffers(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbShaderSubroutine(ref NativeApiContext ctx) : base(ref ctx) { }
public KhrWaitSync(ref NativeApiContext ctx) : base(ref ctx) { }
public ExtBindableUniform(ref NativeApiContext ctx) : base(ref ctx) { }
public ExtDrawTransformFeedback(ref NativeApiContext ctx) : base(ref ctx) { }
public NVHalfFloat(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbProgramInterfaceQuery(ref NativeApiContext ctx) : base(ref ctx) { }
public SgixSprite(ref NativeApiContext ctx) : base(ref ctx) { }
public AngleTranslatedShaderSource(ref NativeApiContext ctx) : base(ref ctx) { }
public NVEvaluators(ref NativeApiContext ctx) : base(ref ctx) { }
public KhrStreamConsumerGltexture(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbCopyBuffer(ref NativeApiContext ctx) : base(ref ctx) { }
public NVSync(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbGpuShaderFp64(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbTextureView(ref NativeApiContext ctx) : base(ref ctx) { }
public ArbPolygonOffsetClamp(ref NativeApiContext ctx) : base(ref ctx) { }
public NVMeshShader(ref NativeApiContext ctx) : base(ref ctx) { }
public NVQueryResource(ref NativeApiContext ctx) : base(ref ctx) { }