Exemple #1
0
        public static void skeletal_features(Bytearray endpoints, Bytearray junctions,
                                             Bytearray image, float presmooth, float skelsmooth)
        {
            Bytearray temp = new Bytearray();

            temp.Copy(image);
            NarrayUtil.Greater(temp, (byte)128, (byte)0, (byte)255);
            if (presmooth > 0f)
            {
                Gauss.Gauss2d(temp, presmooth, presmooth);
                NarrayUtil.Greater(temp, (byte)128, (byte)0, (byte)255);
            }
        }
        public override void Extract(Narray <Floatarray> outarrays, Floatarray inarray)
        {
            outarrays.Clear();
            Floatarray input = new Floatarray();

            input.Copy(inarray);
            int        w = input.Dim(0), h = input.Dim(1);
            Floatarray a     = new Floatarray();        // working array
            int        csize = PGeti("csize");

            // get rid of small components
            SegmRoutine.erase_small_components(input, PGetf("minsize"), PGetf("threshold"));

            // compute a thresholded version for morphological operations
            Bytearray thresholded = new Bytearray();

            OcrRoutine.threshold_frac(thresholded, input, PGetf("threshold"));

            // compute a smoothed version of the input for gradient computations
            float      sigma    = PGetf("gradsigma");
            Floatarray smoothed = new Floatarray();

            smoothed.Copy(input);
            Gauss.Gauss2d(smoothed, sigma, sigma);

            // x gradient
            a.Resize(w, h);
            for (int j = 0; j < h; j++)
            {
                for (int i = 0; i < w; i++)
                {
                    float delta;
                    if (i == 0)
                    {
                        delta = 0f;
                    }
                    else
                    {
                        delta = smoothed[i, j] - smoothed[i - 1, j];
                    }
                    a[i, j] = delta;
                }
            }
            Floatarray xgrad = outarrays.Push(new Floatarray());

            OcrRoutine.scale_to(xgrad, a, csize, PGetf("noupscale"), PGetf("aa"));
            for (int j = 0; j < csize; j++)
            {
                for (int i = 0; i < csize; i++)
                {
                    if (j % 2 == 0)
                    {
                        xgrad[i, j] = Math.Max(xgrad[i, j], 0f);
                    }
                    else
                    {
                        xgrad[i, j] = Math.Min(xgrad[i, j], 0f);
                    }
                }
            }

            // y gradient
            a.Resize(w, h);
            for (int i = 0; i < w; i++)
            {
                for (int j = 0; j < h; j++)
                {
                    float delta;
                    if (j == 0)
                    {
                        delta = 0f;
                    }
                    else
                    {
                        delta = smoothed[i, j] - smoothed[i, j - 1];
                    }
                    a[i, j] = delta;
                }
            }
            Floatarray ygrad = outarrays.Push(new Floatarray());

            OcrRoutine.scale_to(ygrad, a, csize, PGetf("noupscale"), PGetf("aa"));
            for (int i = 0; i < csize; i++)
            {
                for (int j = 0; j < csize; j++)
                {
                    if (i % 2 == 0)
                    {
                        ygrad[i, j] = Math.Max(ygrad[i, j], 0f);
                    }
                    else
                    {
                        ygrad[i, j] = Math.Min(ygrad[i, j], 0f);
                    }
                }
            }

            // junctions, endpoints, and holes
            Floatarray junctions  = new Floatarray();
            Floatarray endpoints  = new Floatarray();
            Floatarray holes      = new Floatarray();
            Bytearray  junctions1 = new Bytearray();
            Bytearray  endpoints1 = new Bytearray();
            Bytearray  holes1     = new Bytearray();
            Bytearray  dilated    = new Bytearray();
            Bytearray  binary     = new Bytearray();

            junctions.MakeLike(input, 0f);
            endpoints.MakeLike(input, 0f);
            holes.MakeLike(input, 0f);
            int   n    = PGeti("n");
            float step = PGetf("step");
            int   bs   = PGeti("binsmooth");

            for (int i = 0; i < n; i++)
            {
                sigma = step * i;
                if (bs > 0)
                {
                    OcrRoutine.binsmooth(binary, input, sigma);
                }
                else
                {
                    binary.Copy(thresholded);
                    Morph.binary_dilate_circle(binary, (int)(sigma));
                }
                OcrRoutine.skeletal_features(endpoints1, junctions1, binary, 0.0f, 0.0f);
                NarrayUtil.Greater(junctions1, (byte)0, (byte)0, (byte)1);
                junctions.Copy(junctions1);
                NarrayUtil.Greater(endpoints1, (byte)0, (byte)0, (byte)1);
                endpoints.Copy(endpoints1);
                SegmRoutine.extract_holes(ref holes1, binary);
                NarrayUtil.Greater(holes1, (byte)0, (byte)0, (byte)1);
                holes.Copy(holes1);
            }
            junctions *= 1.0f / (float)n;
            endpoints *= 1.0f / (float)n;
            holes     *= 1.0f / (float)n;

            OcrRoutine.scale_to(outarrays.Push(new Floatarray()), junctions, csize, PGetf("noupscale"), PGetf("aa"));
            OcrRoutine.scale_to(outarrays.Push(new Floatarray()), endpoints, csize, PGetf("noupscale"), PGetf("aa"));
            OcrRoutine.scale_to(outarrays.Push(new Floatarray()), holes, csize, PGetf("noupscale"), PGetf("aa"));
        }