Exemple #1
0
        /// <summary>
        /// Enqueues an event to the actor with the specified id.
        /// </summary>
        private EnqueueStatus EnqueueEvent(Actor actor, Event e, Actor sender, Guid opGroupId, SendOptions options)
        {
            EventOriginInfo originInfo;

            string stateName = null;

            if (sender is StateMachine senderStateMachine)
            {
                originInfo = new EventOriginInfo(sender.Id, senderStateMachine.GetType().FullName,
                                                 NameResolver.GetStateNameForLogging(senderStateMachine.CurrentState));
                stateName = senderStateMachine.CurrentStateName;
            }
            else if (sender is Actor senderActor)
            {
                originInfo = new EventOriginInfo(sender.Id, senderActor.GetType().FullName, string.Empty);
            }
            else
            {
                // Message comes from the environment.
                originInfo = new EventOriginInfo(null, "Env", "Env");
            }

            EventInfo eventInfo = new EventInfo(e, originInfo)
            {
                MustHandle = options?.MustHandle ?? false,
                Assert     = options?.Assert ?? -1
            };

            this.LogWriter.LogSendEvent(actor.Id, sender?.Id.Name, sender?.Id.Type, stateName,
                                        e, opGroupId, isTargetHalted: false);
            return(actor.Enqueue(e, opGroupId, eventInfo));
        }