public void TestSelfReferencingEntity() { NameDB name = new NameDB(); Entity testEntity = Entity.Create(_game.GlobalManager, Guid.Empty); name.SetName(testEntity.Guid, "TestName"); testEntity.SetDataBlob(name); //serialise the test entity into a mem stream var mStream = new MemoryStream(); SerializationManager.Export(_game, mStream, testEntity); //create a second game, we're going to import this entity to here (this would be the case in a network game) var settings = new NewGameSettings { GameName = "Test Game2", StartDateTime = DateTime.Now, MaxSystems = 1 }; Game game2 = new Game(settings); //import the entity into the second game. Entity clonedEntity = SerializationManager.ImportEntity(game2, mStream, game2.GlobalManager); mStream.Close(); Assert.IsTrue(testEntity.GetValueCompareHash() == clonedEntity.GetValueCompareHash(), "ValueCompareHash should match");//currently valueCompareHash does not check guid of the entity. I'm undecided wheather it should or not. Entity clonedTest; Assert.IsTrue(game2.GlobalManager.FindEntityByGuid(testEntity.Guid, out clonedTest), "Game2 should have the test entity"); Assert.IsTrue(testEntity.Guid == clonedEntity.Guid, "Guid's need to match, if we get to this assert, then we've got two entities in game2, one of them has the correct guid but no datablobs, the other has a new guid but is complete."); Assert.IsTrue(ReferenceEquals(clonedTest, clonedEntity), "These should be the same object"); Assert.IsTrue(testEntity.DataBlobs.Count == clonedTest.DataBlobs.Count); Assert.IsTrue(testEntity.DataBlobs.Count == clonedEntity.DataBlobs.Count); }
public static Entity CreateShip(ShipDesign shipDesign, Entity ownerFaction, Vector3 position, Entity parent, StarSystem starsys, string shipName = null) { List <BaseDataBlob> dataBlobs = new List <BaseDataBlob>(); var shipinfo = new ShipInfoDB(); dataBlobs.Add(shipinfo); var mvdb = MassVolumeDB.NewFromMassAndVolume(shipDesign.Mass, shipDesign.Volume); dataBlobs.Add(mvdb); PositionDB posdb = new PositionDB(Distance.MToAU(position), starsys.Guid, parent); dataBlobs.Add(posdb); EntityDamageProfileDB damagedb = (EntityDamageProfileDB)shipDesign.DamageProfileDB.Clone(); dataBlobs.Add(damagedb); ComponentInstancesDB compInstances = new ComponentInstancesDB(); dataBlobs.Add(compInstances); OrderableDB ordable = new OrderableDB(); dataBlobs.Add(ordable); var ship = Entity.Create(starsys, ownerFaction.Guid, dataBlobs); //some DB's need tobe created after the entity. var namedb = new NameDB(ship.Guid.ToString()); namedb.SetName(ownerFaction.Guid, shipName); OrbitDB orbit = OrbitDB.FromPosition(parent, ship, starsys.ManagerSubpulses.StarSysDateTime); ship.SetDataBlob(namedb); ship.SetDataBlob(orbit); foreach (var item in shipDesign.Components) { EntityManipulation.AddComponentToEntity(ship, item.design, item.count); } if (ship.HasDataBlob <NewtonThrustAbilityDB>() && ship.HasDataBlob <CargoStorageDB>()) { NewtonionMovementProcessor.CalcDeltaV(ship); } return(ship); }
public static Entity CreateShip(ShipDesign shipDesign, Entity ownerFaction, Vector3 position, Entity parent, StarSystem starsys, string shipName = null) { List <BaseDataBlob> dataBlobs = new List <BaseDataBlob>(); var shipinfo = new ShipInfoDB(); dataBlobs.Add(shipinfo); var mvdb = MassVolumeDB.NewFromMassAndVolume(shipDesign.MassPerUnit, shipDesign.VolumePerUnit); dataBlobs.Add(mvdb); PositionDB posdb = new PositionDB(Distance.MToAU(position), starsys.Guid, parent); dataBlobs.Add(posdb); EntityDamageProfileDB damagedb = (EntityDamageProfileDB)shipDesign.DamageProfileDB.Clone(); dataBlobs.Add(damagedb); ComponentInstancesDB compInstances = new ComponentInstancesDB(); dataBlobs.Add(compInstances); OrderableDB ordable = new OrderableDB(); dataBlobs.Add(ordable); var ship = Entity.Create(starsys, ownerFaction.Guid, dataBlobs); StaticDataStore staticdata = StaticRefLib.StaticData; ComponentDesigner fireControlDesigner; ComponentDesign integratedfireControl; ComponentTemplateSD bfcSD = staticdata.ComponentTemplates[new Guid("33fcd1f5-80ab-4bac-97be-dbcae19ab1a0")]; fireControlDesigner = new ComponentDesigner(bfcSD, ownerFaction.GetDataBlob <FactionTechDB>()); fireControlDesigner.Name = "Bridge Computer Systems"; fireControlDesigner.ComponentDesignAttributes["Range"].SetValueFromInput(0); fireControlDesigner.ComponentDesignAttributes["Tracking Speed"].SetValueFromInput(0); fireControlDesigner.ComponentDesignAttributes["Size vs Range"].SetValueFromInput(0); //return fireControlDesigner.CreateDesign(faction); integratedfireControl = fireControlDesigner.CreateDesign(ownerFaction); ownerFaction.GetDataBlob <FactionTechDB>().IncrementLevel(integratedfireControl.TechID); //some DB's need tobe created after the entity. var namedb = new NameDB(ship.Guid.ToString()); namedb.SetName(ownerFaction.Guid, shipName); OrbitDB orbit = OrbitDB.FromPosition(parent, ship, starsys.ManagerSubpulses.StarSysDateTime); ship.SetDataBlob(namedb); ship.SetDataBlob(orbit); EntityManipulation.AddComponentToEntity(ship, integratedfireControl, 1); foreach (var item in shipDesign.Components) { EntityManipulation.AddComponentToEntity(ship, item.design, item.count); } if (ship.HasDataBlob <NewtonThrustAbilityDB>()) { NewtonionMovementProcessor.UpdateNewtonThrustAbilityDB(ship); } return(ship); }