private static void TestNXTLight() { Console.WriteLine("Run NXT Light sensor test on port 4. Uses all the modes and read 100 times."); NXTLightSensor nxtlight = new NXTLightSensor(_brick, SensorPort.Port4); int count = 0; while (count < 100) { Console.WriteLine($"NXT Color Sensor, Raw: {nxtlight.ReadRaw()}, ReadASString: {nxtlight.ReadAsString()}, NumberNodes: {nxtlight.NumberOfModes()}, SensorName: {nxtlight.GetSensorName()}"); Console.WriteLine($"Color: {nxtlight.ReadRaw()}"); Thread.Sleep(300); count++; } count = 0; nxtlight.SelectNextMode(); while (count < 100) { Console.WriteLine($"NXT Color Sensor, Raw: {nxtlight.ReadRaw()}, ReadASString: {nxtlight.ReadAsString()}, NumberNodes: {nxtlight.NumberOfModes()}, SensorName: {nxtlight.GetSensorName()}"); Console.WriteLine($"Color: {nxtlight.ReadRaw()}"); Thread.Sleep(300); count++; } }
private async Task TestNXTLight() { //NXTTouchSensor touch = new NXTTouchSensor(BrickPortSensor.PORT_S2); //EV3TouchSensor ev3Touch = new EV3TouchSensor(BrickPortSensor.PORT_S1); //NXTSoundSensor sound = new NXTSoundSensor(BrickPortSensor.PORT_S4); NXTLightSensor nxtlight = new NXTLightSensor(brick, BrickPortSensor.PORT_S4); int count = 0; while (count < 100) { //Debug.WriteLine(string.Format("NXT Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", touch.ReadRaw(), touch.ReadAsString(), touch.IsPressed(), touch.NumberOfModes(), touch.GetSensorName())); //Debug.WriteLine(string.Format("EV3 Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", ev3Touch.ReadRaw(), ev3Touch.ReadAsString(), ev3Touch.IsPressed(), ev3Touch.NumberOfModes(), ev3Touch.GetSensorName())); //Debug.WriteLine(string.Format("NXT Sound, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", sound.ReadRaw(), sound.ReadAsString(), sound.NumberOfModes(), sound.GetSensorName())); Debug.WriteLine(string.Format("NXT Color Sensor, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", nxtlight.ReadRaw(), nxtlight.ReadAsString(), nxtlight.NumberOfModes(), nxtlight.GetSensorName())); Debug.WriteLine(string.Format("Color: {0}, ", nxtlight.ReadRaw())); await Task.Delay(300); //if ((touch.IsPressed()) && ev3Touch.IsPressed()) count++; } count = 0; nxtlight.SelectNextMode(); while (count < 100) { //Debug.WriteLine(string.Format("NXT Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", touch.ReadRaw(), touch.ReadAsString(), touch.IsPressed(), touch.NumberOfModes(), touch.GetSensorName())); //Debug.WriteLine(string.Format("EV3 Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", ev3Touch.ReadRaw(), ev3Touch.ReadAsString(), ev3Touch.IsPressed(), ev3Touch.NumberOfModes(), ev3Touch.GetSensorName())); //Debug.WriteLine(string.Format("NXT Sound, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", sound.ReadRaw(), sound.ReadAsString(), sound.NumberOfModes(), sound.GetSensorName())); Debug.WriteLine(string.Format("NXT Color Sensor, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", nxtlight.ReadRaw(), nxtlight.ReadAsString(), nxtlight.NumberOfModes(), nxtlight.GetSensorName())); Debug.WriteLine(string.Format("Color: {0}, ", nxtlight.ReadRaw())); await Task.Delay(300); //if ((touch.IsPressed()) && ev3Touch.IsPressed()) count++; } }