public override void Execute()
        {
            NWCreature self = (NWCreature)Self;
            ExtPoint   iPos = Position;

            if (self.IsSeen(iPos.X, iPos.Y, true) && !(self.CurrentMap.FindItem(iPos.X, iPos.Y) is Item))
            {
                IsComplete = true;
            }
            else
            {
                if (MathHelper.Distance(self.Location, iPos) == 0)
                {
                    self.PickupAll();
                    IsComplete = true;
                }
                else
                {
                    ExtPoint next = self.GetStep(iPos);
                    if (!next.IsEmpty)
                    {
                        Brain.StepTo(next.X, next.Y);
                    }
                    else
                    {
                        IsComplete = true;
                    }
                }
            }
        }