Exemple #1
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    public void RefCount2Test()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        // No copy, new, or alloc so ref count is one and it's owned by the pool.
        PrettyData direct = PrettyData.makeDefault();

        Assert.AreEqual(1L, direct.retainCount());

        // Alloc so pool has no ownership stake.
        NSObject indirect = (NSObject) new Class("PrettyData").Call("alloc").Call("init");

        Assert.AreEqual(1L, indirect.retainCount());

        // If we send a message to an object its retain count doesn't change.
        int value = (int)direct.Call("get33");

        Assert.AreEqual(33, value);
        Assert.AreEqual(1L, direct.retainCount());

        pool.release();

        // Verify our counts after we empty the release pool.
        Assert.IsTrue(direct.IsDeallocated());
        Assert.AreEqual(1L, indirect.retainCount());
    }
Exemple #2
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    public void IntArg()
    {
        NSObject pool  = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
        long     bytes = DoGetMemory();

        Class    nsString = new Class("NSString");
        NSObject str      = (NSObject)nsString.Call("stringWithUTF8String:", Marshal.StringToHGlobalAuto("hello world"));

        for (int j = 1; j < 100; ++j)
        {
            for (int i = 0; i < NumIterations / 100; ++i)
            {
                str.Call("characterAtIndex:", 2);
            }
            GC.Collect();
        }

        pool.release();
        GC.Collect();
        GC.WaitForPendingFinalizers();

        long delta = DoGetMemory() - bytes;

        if (delta / NumIterations > 4)
        {
            Assert.Fail("IntArg used {0}K of memory ({1} bytes per iteration)!", delta / 1024, delta / NumIterations);
        }
    }
Exemple #3
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    public void NilCallTest()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        NSObject nil = new NSObject(IntPtr.Zero);

        // Calling an NSObject method on nil does nothing and returns nil.
        NSObject result = (NSObject)nil.Call("hash");

        Assert.IsTrue(result.IsNil());

        // Calling a unknown method on nil does nothing and returns nil.
        result = (NSObject)nil.Call("foo");
        Assert.IsTrue(result.IsNil());

        // Can chain calls to nil.
        result = (NSObject)nil.Call("foo").Call("bar");
        Assert.IsTrue(result.IsNil());

        // Can use Native with null.
        result = (NSObject)nil.Call("foo");
        Assert.IsTrue(result.IsNil());

        pool.release();
    }
Exemple #4
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    public void Released()
    {
        NSObject pool  = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
        long     bytes = DoGetMemory();

        for (int j = 1; j < 100; ++j)
        {
            for (int i = 0; i < NumIterations / 100; ++i)
            {
                Class klass = new Class("NSNumber");
                klass.release();
            }
            GC.Collect();
        }

        pool.release();
        GC.Collect();
        GC.WaitForPendingFinalizers();

        long delta = DoGetMemory() - bytes;

        if (delta / NumIterations > 4)
        {
            Assert.Fail("Released used {0}K of memory ({1} bytes per iteration)!", delta / 1024, delta / NumIterations);
        }
    }
Exemple #5
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    public void Managed()
    {
        NSObject pool  = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
        long     bytes = DoGetMemory();

        for (int j = 1; j < 100; ++j)
        {
            for (int i = 0; i < NumIterations / 100; ++i)
            {
                NSObject instance = (NSObject) new Class("Subclass1").Call("alloc").Call("init");
                instance.Call("TakeString", "what");
                instance.release();
            }
            GC.Collect();
        }

        pool.release();
        GC.Collect();
        GC.WaitForPendingFinalizers();

        long delta = DoGetMemory() - bytes;

        if (delta / NumIterations > 4)
        {
            Assert.Fail("Managed used {0}K of memory ({1} bytes per iteration)!", delta / 1024, delta / NumIterations);
        }
    }
Exemple #6
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    public void Formatted()
    {
        NSObject pool  = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
        long     bytes = DoGetMemory();

        for (int j = 1; j < 100; ++j)
        {
            for (int i = 0; i < NumIterations / 100; ++i)
            {
                NSObject s = (NSObject)Native.Call("[[NSNumber alloc] initWithInteger:{0}]", 33);
                s.release();
            }
            GC.Collect();
        }

        pool.release();
        GC.Collect();
        GC.WaitForPendingFinalizers();

        long delta = DoGetMemory() - bytes;

        if (delta / NumIterations > 4)
        {
            Assert.Fail("Formatted used {0}K of memory ({1} bytes per iteration)!", delta / 1024, delta / NumIterations);
        }
    }
Exemple #7
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    public void ArrayArg()
    {
        NSObject pool   = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
        Class    nsData = new Class("NSData");
        long     bytes  = DoGetMemory();

        for (int j = 1; j < 100; ++j)
        {
            for (int i = 0; i < NumIterations / 100; ++i)
            {
                byte[] data = new byte[] { 2, 5, 6, 3 };

                NSObject d = new NSObject(nsData.Call("alloc"));
                NSObject e = (NSObject)d.Call("initWithBytes:length:", data, data.Length);
                e.release();
            }
            GC.Collect();
        }

        pool.release();
        GC.Collect();
        GC.WaitForPendingFinalizers();

        long delta = DoGetMemory() - bytes;

        if (delta / NumIterations > 4)
        {
            Assert.Fail("ArrayArg used {0}K of memory ({1} bytes per iteration)!", delta / 1024, delta / NumIterations);
        }
    }
    // Action methods to add/remove boxes, giving us something to animate. Note that we
    // cause a relayout here; a better design is to relayout in the view automatically on
    // addition/removal of subviews.
    public void addABox(NSObject sender)
    {
        NSObject box = DoNewBox();

        AddSubView(box);
        box.release();

        DoLayout();
    }
Exemple #9
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    public void ThreadedTest()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        sbyte threaded = (sbyte)new Class("NSThread").Call("isMultiThreaded");

        Assert.AreEqual(1, threaded);

        pool.release();
    }
Exemple #10
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    public void DeallocTest2()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        MyDerived instance = (MyDerived) new Class("MyDerived").Call("alloc").Call("init");

        Assert.AreEqual(1L, instance.retainCount());
        instance.release();
        Assert.IsTrue(instance.Dead);

        pool.release();
    }
Exemple #11
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    public void ChainedCallTest()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        Class    nsString = new Class("NSMutableString");
        NSObject str      = (NSObject)nsString.Call("alloc").Call("initWithUTF8String:", Marshal.StringToHGlobalAuto("chained!"));

        string result = Marshal.PtrToStringAuto((IntPtr)str.Call("UTF8String"));

        Assert.AreEqual("chained!", result);

        pool.release();
    }
Exemple #12
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    public void SuperTest()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        Media instance = (Media) new Class("Media").Call("alloc").Call("init");
        int   value    = instance.value();

        Assert.AreEqual(3, value);

        value = instance.Call("value").To <int>();
        Assert.AreEqual(3, value);

        pool.release();
    }
Exemple #13
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    public void RefCount3Test()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        Class    klass     = new Class("NSHashTable");
        NSObject instance1 = (NSObject)klass.Call("alloc").Call("init");

        Assert.AreEqual(1L, instance1.retainCount());

        NSObject instance2 = (NSObject) new Class("NSHashTable").Call("alloc").Call("init");

        Assert.AreEqual(1L, instance2.retainCount());

        pool.release();

        Assert.AreEqual(1L, instance1.retainCount());
        Assert.AreEqual(1L, instance2.retainCount());
    }
Exemple #14
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    public void RefCount1Test()
    {
        NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));

        // If we use alloc the object will have a ref count of one.
        NSObject instance = (NSObject) new Class("NSHashTable").Call("alloc").Call("init");

        Assert.AreEqual(1L, instance.retainCount());

        // Classes always have a very high retain count (because they
        // are not supposed to go away).
        Class nsSignature = new Class("NSMethodSignature");

        Assert.IsTrue(nsSignature.retainCount() > 1000);

        // If alloc, new, or copy aren't used then the pool owns the object.
        Class    nsString = new Class("NSString");
        NSObject str      = (NSObject)nsString.Call("stringWithUTF8String:", Marshal.StringToHGlobalAuto("hello"));

        Assert.AreEqual(1L, str.retainCount());

        // We can have two managed instances on the same native instance
        // and the ref count doesn't change.
        NSObject copy = new NSObject((IntPtr)instance);

        Assert.AreEqual(1L, copy.retainCount());

        // If we send a message to an object its retain count doesn't change.
        instance.Call("description");
        Assert.AreEqual(1L, instance.retainCount());

        pool.release();

        // Verify our counts after we empty the release pool.
        Assert.AreEqual(1L, instance.retainCount());
        Assert.AreEqual(1L, copy.retainCount());
    }
Exemple #15
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    private void DoMemoryThread(object arg)
    {
        NSObject view     = (NSObject)arg;
        TimeSpan interval = TimeSpan.FromSeconds(5);
        Random   rand     = new Random(1);

        NSObject pool = (NSObject) new Class("NSAutoreleasePool").Call("alloc").Call("init");

        lock (m_lock)
        {
            int count = 0;                                      // note that this isn't the count of boxes: it's the count of boxes added by this thread

            while (m_checkingMemory)
            {
                bool signaled = Monitor.Wait(m_lock, interval);

                if (!signaled)
                {
                    Selector selector;
                    if ((rand.Next(2) == 0 || count == 0) && count < 12)
                    {
                        selector = new Selector("addABox:");
                        ++count;
                    }
                    else
                    {
                        selector = new Selector("removeLastBox:");
                        --count;
                    }

                    view.Call("performSelectorOnMainThread:withObject:waitUntilDone:", selector, null, false);
                }
            }
        }

        pool.release();
    }
Exemple #16
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    internal static void Main(string[] args)
    {
        try
        {
            Registrar.CanInit = true;

            // Make our app a foreground app (this is redundant if we were started via the
            // Finder or the open command, but important if we were started by directly
            // executing the launcher script).
            var psn = new ProcessSerialNumber();
            psn.highLongOfPSN = 0;
            psn.lowLongOfPSN  = kCurrentProcess;

            int err = TransformProcessType(ref psn, kProcessTransformToForegroundApplication);
            if (err != 0)
            {
                throw new InvalidOperationException("TransformProcessType returned " + err + ".");
            }

            err = SetFrontProcess(ref psn);
            if (err != 0)
            {
                throw new InvalidOperationException("SetFrontProcess returned " + err + ".");
            }

            // Load the nib and run the main event loop.
            NSObject pool = new NSObject(NSObject.AllocAndInitInstance("NSAutoreleasePool"));
            App      app  = new App("MainMenu.nib");
            pool.release();

            app.Run();
        }
        catch (Exception e)
        {
            Console.WriteLine(e);
        }
    }