Exemple #1
0
        public void Update()
        {
#if !UNITY_EDITOR
            // Check that motion tracking is tracking.
            if (NRFrame.SessionStatus != SessionState.Tracking)
            {
                return;
            }
#endif
            // Get updated augmented images for this frame.
            NRFrame.GetTrackables <NRTrackableImage>(m_TempTrackingImages, NRTrackableQueryFilter.New);

            // Create visualizers and anchors for updated augmented images that are tracking and do not previously
            // have a visualizer. Remove visualizers for stopped images.
            foreach (var image in m_TempTrackingImages)
            {
                TrackingImageVisualizer visualizer = null;
                m_Visualizers.TryGetValue(image.GetDataBaseIndex(), out visualizer);
                if (image.GetTrackingState() == TrackingState.Tracking && visualizer == null)
                {
                    NRDebugger.Log("Create new TrackingImageVisualizer!");
                    // Create an anchor to ensure that NRSDK keeps tracking this augmented image.
                    visualizer                  = (TrackingImageVisualizer)Instantiate(TrackingImageVisualizerPrefab, image.GetCenterPose().position, image.GetCenterPose().rotation);
                    visualizer.Image            = image;
                    visualizer.transform.parent = transform;
                    m_Visualizers.Add(image.GetDataBaseIndex(), visualizer);
                }
                else if (image.GetTrackingState() == TrackingState.Stopped && visualizer != null)
                {
                    m_Visualizers.Remove(image.GetDataBaseIndex());
                    Destroy(visualizer.gameObject);
                }

                FitToScanOverlay.SetActive(false);
            }
        }
 private void OnNetClosed()
 {
     NetState = ConnectState.DisConnected;
     NRDebugger.Log("OnNetClosed");
 }
 private void OnNetConnectError()
 {
     NetState = ConnectState.Error;
     NRDebugger.LogError("OnNetConnectError");
 }
        private void Update()
        {
            while (m_Requests.Count > 0)
            {
                var req  = m_Requests.Peek();
                var task = m_Tasks.Peek();

                if (req.hasError)
                {
                    NRDebugger.Log("GPU readback error detected");
                    m_Requests.Dequeue();

                    CommitResult(null, task);
                    m_Tasks.Dequeue();
                }
                else if (req.done)
                {
                    var buffer = req.GetData <Color32>();
                    if (m_EncodeTempTex != null &&
                        m_EncodeTempTex.width != m_CameraParameters.cameraResolutionWidth &&
                        m_EncodeTempTex.height != m_CameraParameters.cameraResolutionHeight)
                    {
                        GameObject.Destroy(m_EncodeTempTex);
                        m_EncodeTempTex = null;
                    }
                    if (m_EncodeTempTex == null)
                    {
                        m_EncodeTempTex = new Texture2D(
                            m_CameraParameters.cameraResolutionWidth,
                            m_CameraParameters.cameraResolutionHeight,
                            TextureFormat.RGB24,
                            false
                            );
                    }
                    m_EncodeTempTex.SetPixels32(buffer.ToArray());
                    m_EncodeTempTex.Apply();

                    if (task.OnReceive != null)
                    {
                        if (m_EncodeTempTex.width != task.Width || m_EncodeTempTex.height != task.Height)
                        {
                            Texture2D scaledtexture;
                            NRDebugger.LogFormat("[BlendCamera] need to scale the texture which origin width:{0} and out put width:{1}",
                                                 m_EncodeTempTex.width, task.Width);
                            scaledtexture = ImageEncoder.ScaleTexture(m_EncodeTempTex, task.Width, task.Height);
                            CommitResult(scaledtexture, task);
                            //Destroy the scale temp texture.
                            GameObject.Destroy(scaledtexture);
                        }
                        else
                        {
                            CommitResult(m_EncodeTempTex, task);
                        }
                    }
                    m_Requests.Dequeue();
                    m_Tasks.Dequeue();
                }
                else
                {
                    break;
                }
            }
        }
 public void Config(NativeEncodeConfig config)
 {
     EncodeConfig = config;
     NRDebugger.Log("Encode record Config:" + config.ToString());
 }
Exemple #6
0
 /// <summary> Executes the 'hmd lost tracking' action. </summary>
 private void OnHMDLostTracking()
 {
     NRDebugger.Info("[NRHMDPoseTracker] OnHMDLostTracking:" + NRFrame.LostTrackingReason);
     ShowTips(TipType.LostTracking);
 }
 /// <summary>
 /// Provides a COM pointer to the native IVideoDeviceController.
 /// A native COM pointer to the IVideoDeviceController.
 /// </summary>
 public IntPtr GetUnsafePointerToVideoDeviceController()
 {
     NRDebugger.LogWarning("[NRPhotoCapture] Interface not supported...");
     return(IntPtr.Zero);
 }
Exemple #8
0
        // Update is called once per frame
        void Update()
        {
#if !UNITY_EDITOR
            // Check that motion tracking is tracking.
            if (NRFrame.SessionStatus != SessionState.Tracking)
            {
                return;
            }
#endif
            // Get updated augmented images for this frame.
            NRFrame.GetTrackables <NRTrackableImage>(m_TempTrackingImages, NRTrackableQueryFilter.New);

            // Create visualizers and anchors for updated augmented images that are tracking and do not previously
            // have a visualizer. Remove visualizers for stopped images.
            foreach (var image in m_TempTrackingImages)
            {
                Visualizer visualizer = null;
                switch (image.GetDataBaseIndex())
                {
                case 0:
                    m_Visualizers.TryGetValue(image.GetDataBaseIndex(), out visualizer);
                    if (image.GetTrackingState() == TrackingState.Tracking && visualizer == null)
                    {
                        // based on which image is detected, display correct prefab
                        // Create an anchor to ensure that NRSDK keeps tracking this augmented image.
                        // Is img tracking persistant? will prefab vanish if cannot see book
                        visualizer                  = (Visualizer)Instantiate(flower1, image.GetCenterPose().position, image.GetCenterPose().rotation);
                        visualizer.pageFlower       = image;
                        visualizer.transform.parent = transform;
                        m_Visualizers.Add(image.GetDataBaseIndex(), visualizer);

                        NRDebugger.Log("Found flower1.jpg!");
                    }
                    else if (image.GetTrackingState() == TrackingState.Stopped && visualizer != null)
                    {
                        m_Visualizers.Remove(image.GetDataBaseIndex());
                        Destroy(visualizer.gameObject);
                    }
                    break;

                case 1:
                    m_Visualizers.TryGetValue(image.GetDataBaseIndex(), out visualizer);
                    if (image.GetTrackingState() == TrackingState.Tracking && visualizer == null)
                    {
                        // based on which image is detected, display correct prefab
                        // Create an anchor to ensure that NRSDK keeps tracking this augmented image.
                        // Is img tracking persistant? will prefab vanish if cannot see book
                        visualizer                  = (Visualizer)Instantiate(plane2, image.GetCenterPose().position, image.GetCenterPose().rotation);
                        visualizer.pageFlower       = image;
                        visualizer.transform.parent = transform;
                        m_Visualizers.Add(image.GetDataBaseIndex(), visualizer);

                        NRDebugger.Log("Found plane2.jpg!");
                    }
                    else if (image.GetTrackingState() == TrackingState.Stopped && visualizer != null)
                    {
                        m_Visualizers.Remove(image.GetDataBaseIndex());
                        Destroy(visualizer.gameObject);
                    }
                    break;

                default:
                    break;
                }
                FitToScanOverlay.SetActive(false);
            }
        }
Exemple #9
0
 /// <summary> Executes the 'hmd pose ready' action. </summary>
 private void OnHMDPoseReady()
 {
     NRDebugger.Info("[NRHMDPoseTracker] OnHMDPoseReady");
     ShowTips(TipType.None);
 }
Exemple #10
0
        public void SetConfigration(NativeEncodeConfig config)
        {
            var result = NativeApi.HWEncoderSetConfigration(EncodeHandle, LitJson.JsonMapper.ToJson(config));

            NRDebugger.Log("[Encode] SetConfigration :" + (result == 0).ToString());
        }
Exemple #11
0
        public void UpdateSurface(IntPtr texture_id, UInt64 time_stamp)
        {
            var result = NativeApi.HWEncoderUpdateSurface(EncodeHandle, texture_id, time_stamp);

            NRDebugger.Log("[Encode] UpdateSurface :" + (result == 0).ToString());
        }
Exemple #12
0
        public void Update()
        {
#if UNITY_EDITOR
            if (virtualImageTrackingEnabled)
            {
                return;
            }
            else
            {
                TrackingImageVisualizer visualizer = null;
                NRDebugger.Log("Create new TrackingImageVisualizer!");
                visualizer = (TrackingImageVisualizer)Instantiate(
                    TrackingImageVisualizerPrefab,
                    new Vector3(0f, 0f, 0f),
                    Quaternion.identity);
                // visualizer.transform.parent = transform;
                visualizer.transform.parent        = null; // add to root of scene
                visualizer.transform.localPosition = new Vector3(0, 0, 5f);

                virtualImageTrackingEnabled = true; // set flag

                Destroy(gameObject);                // STOP image tracking

                return;
            }
#endif

#if !UNITY_EDITOR
            // Check that motion tracking is tracking.
            if (NRFrame.SessionStatus != SessionState.Running)
            {
                return;
            }
#endif
            // Get updated augmented images for this frame.
            NRFrame.GetTrackables <NRTrackableImage>(m_TempTrackingImages, NRTrackableQueryFilter.New);

            // Create visualizers and anchors for updated augmented images that are tracking and do not previously
            // have a visualizer. Remove visualizers for stopped images.
            foreach (var image in m_TempTrackingImages)
            {
                TrackingImageVisualizer visualizer = null;
                m_Visualizers.TryGetValue(image.GetDataBaseIndex(), out visualizer);
                if (image.GetTrackingState() == TrackingState.Tracking && visualizer == null)
                {
                    NRDebugger.Log("Create new TrackingImageVisualizer!");
                    // Create an anchor to ensure that NRSDK keeps tracking this augmented image.
                    visualizer       = (TrackingImageVisualizer)Instantiate(TrackingImageVisualizerPrefab, image.GetCenterPose().position, image.GetCenterPose().rotation);
                    visualizer.Image = image;
                    // visualizer.transform.parent = transform;
                    visualizer.transform.parent = null; // add to root of scene
                    m_Visualizers.Add(image.GetDataBaseIndex(), visualizer);
                    Destroy(gameObject);                // STOP image tracking
                }
                else if (image.GetTrackingState() == TrackingState.Stopped && visualizer != null)
                {
                    m_Visualizers.Remove(image.GetDataBaseIndex());
                    Destroy(visualizer.gameObject);
                }

                //FitToScanOverlay.SetActive(false);
            }
        }
 /// <summary> Executes the 'stopped video capture mode' action. </summary>
 /// <param name="result"> The result.</param>
 void OnStoppedVideoCaptureMode(NRVideoCapture.VideoCaptureResult result)
 {
     NRDebugger.Info("Stopped Video Capture Mode!");
 }
 /// <summary> Executes the 'stopped recording video' action. </summary>
 /// <param name="result"> The result.</param>
 void OnStoppedRecordingVideo(NRVideoCapture.VideoCaptureResult result)
 {
     NRDebugger.Info("Stopped Recording Video!");
     m_VideoCapture.StopVideoModeAsync(OnStoppedVideoCaptureMode);
 }
 /// <summary> Executes the 'started recording video' action. </summary>
 /// <param name="result"> The result.</param>
 void OnStartedRecordingVideo(NRVideoCapture.VideoCaptureResult result)
 {
     NRDebugger.Info("Started Recording Video!");
 }
 /// <summary> Executes the 'started video capture mode' action. </summary>
 /// <param name="result"> The result.</param>
 void OnStartedVideoCaptureMode(NRVideoCapture.VideoCaptureResult result)
 {
     NRDebugger.Info("Started Video Capture Mode!");
     m_VideoCapture.StartRecordingAsync(VideoSavePath, OnStartedRecordingVideo);
 }