private void DrawPaintMode() { GNBlockMapEditorVM.PaintMode mode = viewModel.CurrentPaintMode; GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Paint Mode (p): ", EditorStyles.whiteBoldLabel); if (viewModel.SetCurrentPaintMode(NPVoxGUILayout.HotkeyToggleBar <GNBlockMapEditorVM.PaintMode>( new string[] { "Brush", "Random" }, new GNBlockMapEditorVM.PaintMode[] { GNBlockMapEditorVM.PaintMode.BRUSH, GNBlockMapEditorVM.PaintMode.RANDOM }, KeyCode.P, mode, true ))) { SceneView.RepaintAll(); } GUILayout.EndHorizontal(); // if (viewModel.CurrentPaintMode == GNBlockMapEditorVM.PaintMode.RANDOM) // this leads to exception { GUILayout.BeginHorizontal(); GNBlockMapEditorVM.RandomBrushFlags flags = (GNBlockMapEditorVM.RandomBrushFlags)EditorGUILayout.MaskField( new GUIContent("Options"), (int)viewModel.CurrentRandomBrushFlags, new string[] { "Prefab", "Rotate X", "Rotate Y", "Rotate Z", "Flip X", "Flip Y", "Flip Z" }); if (flags != viewModel.CurrentRandomBrushFlags) { viewModel.CurrentRandomBrushFlags = flags; SceneView.RepaintAll(); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); DrawBrushSetup(); GUILayout.EndHorizontal(); }
private void DrawShowLayerMode() { GNBlockMapEditorVM.ShowLayerMode mode = viewModel.CurrentShowLayerMode; GUILayout.BeginHorizontal(); GUILayout.Label("Layer Mode (z/y): ", EditorStyles.whiteBoldLabel); if (viewModel.SetCurrentShowLayerMode(NPVoxGUILayout.HotkeyToggleBar <GNBlockMapEditorVM.ShowLayerMode>( new string[] { "Active", "Below", "All" }, new GNBlockMapEditorVM.ShowLayerMode[] { GNBlockMapEditorVM.ShowLayerMode.ACTIVE, GNBlockMapEditorVM.ShowLayerMode.BELOW, GNBlockMapEditorVM.ShowLayerMode.ALL }, // KeyCode.Z, KeyCode.None, mode, true ))) { SceneView.RepaintAll(); } GUILayout.EndHorizontal(); }
private void DrawModeToolbar() { GUILayout.BeginHorizontal(); GUILayout.Label("Brightenmod (V): "); NPVoxAnimationEditorVM.BrightenMode brightenMode = viewModel.CurrentBrightenMode; if (viewModel.CurrentBrightenMode != (brightenMode = NPVoxGUILayout.HotkeyToggleBar <NPVoxAnimationEditorVM.BrightenMode>( new string[] { "Off", "Selected" }, new NPVoxAnimationEditorVM.BrightenMode[] { NPVoxAnimationEditorVM.BrightenMode.OFF, NPVoxAnimationEditorVM.BrightenMode.SELECTED, // NPVoxAnimationEditorVM.BrightenMode.CURRENT }, KeyCode.V, brightenMode ))) { viewModel.SetCurrentBrightenMode(brightenMode); } GUILayout.EndHorizontal(); }