Exemple #1
0
    public static NPCDialogDico endgameBad()
    {
        NPCDialogDico dico = new NPCDialogDico();

        // CREATE CELLS
        QBlock     q0    = new QBlock("Look at yourself! You're not a hero!");
        DialogCell cell0 = new DialogCell(q0);

        dico.addDialogCell(cell0);

        QBlock     q1    = new QBlock("You made it.. but at what cost?");
        DialogCell cell1 = new DialogCell(q1);

        dico.addDialogCell(cell1);

        // UPDATE LINKS
        cell0.defaultSuccessorID = cell1.getID();

        // SET STARTING CELL
        dico.setStartingCellFromID(cell0.getID());

        dico.finishDicoCreation();

        return(dico);
    }
Exemple #2
0
    public static NPCDialogDico endgameGood()
    {
        NPCDialogDico dico = new NPCDialogDico();

        // CREATE CELLS
        QBlock     q0    = new QBlock("I shall be yours as you prove your valor.");
        DialogCell cell0 = new DialogCell(q0);

        dico.addDialogCell(cell0);

        QBlock     q1    = new QBlock("You're a valourous knight!");
        DialogCell cell1 = new DialogCell(q1);

        dico.addDialogCell(cell1);

        // UPDATE LINKS
        cell0.defaultSuccessorID = cell1.getID();

        // SET STARTING CELL
        dico.setStartingCellFromID(cell0.getID());

        dico.finishDicoCreation();

        return(dico);
    }
Exemple #3
0
    public static NPCDialogDico princess()
    {
        NPCDialogDico dico = new NPCDialogDico();

        // CREATE CELLS
        QBlock     q0    = new QBlock("Help meeeeeeee!");
        DialogCell cell0 = new DialogCell(q0);

        dico.addDialogCell(cell0);

        QBlock     q1    = new QBlock("Someone please help me !!");
        DialogCell cell1 = new DialogCell(q1);

        dico.addDialogCell(cell1);

        QBlock     q2    = new QBlock("", DBlock.DBLOCK_EFFECTS.NEXT_CINEMATIC_STEP);
        DialogCell cell2 = new DialogCell(q2);

        dico.addDialogCell(cell2);

        // UPDATE LINKS
        cell0.defaultSuccessorID = cell1.getID();
        cell1.defaultSuccessorID = cell2.getID();

        // SET STARTING CELL
        dico.setStartingCellFromID(cell0.getID());

        dico.finishDicoCreation();

        return(dico);
    }
Exemple #4
0
    public static NPCDialogDico wizard1()
    {
        NPCDialogDico dico = new NPCDialogDico();

        // CREATE CELLS
        QBlock     q0    = new QBlock("Wizard : Good morning sir.");
        DialogCell cell0 = new DialogCell(q0);

        dico.addDialogCell(cell0);

        QBlock     q1    = new QBlock("Beautiful Princess, heh?");
        DialogCell cell1 = new DialogCell(q1);

        dico.addDialogCell(cell1);

        QBlock     q2    = new QBlock("I can help you pass this weird door but it will cost you an arm.");
        ABlock     a21   = new ABlock("OK, Let's do this !");
        ABlock     a22   = new ABlock("No way I'm doing it.");
        DialogCell cell2 = new DialogCell(q2);

        cell2.addAnswer(a21);
        cell2.addAnswer(a22);
        dico.addDialogCell(cell2);

        QBlock     q3    = new QBlock("You made the right decision my friend!", DBlock.DBLOCK_EFFECTS.LOSE_ARM);
        DialogCell cell3 = new DialogCell(q3);

        dico.addDialogCell(cell3);

        QBlock     q4    = new QBlock("As you wish...");
        DialogCell cell4 = new DialogCell(q4);

        dico.addDialogCell(cell4);

        // UPDATE LINKS
        cell0.defaultSuccessorID = cell1.getID();
        cell1.defaultSuccessorID = cell2.getID();
        a21.successor_dcell_ID   = cell3.getID();
        a22.successor_dcell_ID   = cell4.getID();

        // SET STARTING CELL
        dico.setStartingCellFromID(cell0.getID());

        dico.finishDicoCreation();

        return(dico);
    }