Exemple #1
0
    public void classWeaponMenu()
    {
        foreach (GameObject go in Resources.FindObjectsOfTypeAll(typeof(GameObject)) as GameObject[])
        {
            if (go.name == "WeaponAssign")
            {
                WeaponMenuList = go;
            }
        }
        WeaponMenuList.SetActive(true);
        NPCApplicants npc = new NPCApplicants();

        npc.PopulateListForWeapons();
    }