void Start() { _instance = this; Debug.Log("Root Start"); mPluginManager = new NFCPluginManager(); mPluginManager.Registered(new NFCSDKPlugin(mPluginManager)); mPluginManager.Registered(new NFLogicPlugin(mPluginManager)); mPluginManager.Registered(new NFUIPlugin(mPluginManager)); mPluginManager.Registered(new NFScenePlugin(mPluginManager)); mClassModule = mPluginManager.FindModule <NFIClassModule>(); mNetModule = mPluginManager.FindModule <NFNetModule>(); mUIModule = mPluginManager.FindModule <NFUIModule>(); mClassModule.SetDataPath("../../_Out/"); if (RuntimePlatform.Android == Application.platform || RuntimePlatform.IPhonePlayer == Application.platform) { mPluginManager.FindModule <NFIClassModule>().SetDataPath("./"); } mPluginManager.Init(); mPluginManager.AfterInit(); mUIModule.ShowUI <UILogin>(); DontDestroyOnLoad(gameObject); }
void OnDestroy() { Debug.Log("Root OnDestroy"); mPluginManager.BeforeShut(); mPluginManager.Shut(); mPluginManager = null; }
// Use this for initialization void Start() { NFIPluginManager xPluginManager = NFCPluginManager.Instance(); mLoginModule = xPluginManager.FindModule <NFLoginModule>(); mUIModule = xPluginManager.FindModule <NFUIModule>(); mEventModule = xPluginManager.FindModule <NFIEventModule>(); }
// Use this for initialization void Start() { mNetModule = NFCPluginManager.Instance().FindModule <NFNetModule>(); mLoginModule = NFCPluginManager.Instance().FindModule <NFLoginModule>(); mUIModule = NFCPluginManager.Instance().FindModule <NFUIModule>(); mEventModule = NFCPluginManager.Instance().FindModule <NFIEventModule>(); mLogin.onClick.AddListener(onLoginClick); mNetModule.ConnectServer("127.0.0.1", 14001); mEventModule.RegisterCallback((int)NFUIModule.Event.LoginSuccess, OnLoginSuccess); }
void Start() { mPlayerModule = NFCPluginManager.Instance().FindModule <NFPlayerModule>(); mController = GetComponent <CharacterController>(); mAnimation = GetComponent <Animator>(); mController.detectCollisions = false; // get the transform of the main camera if (Camera.main != null) { Camera.main.GetComponent <CameraFollow>().target = this.transform; } }
// Use this for initialization void Start() { NFIPluginManager xPluginManager = NFCPluginManager.Instance(); mLoginModule = xPluginManager.FindModule <NFLoginModule>(); mUIModule = xPluginManager.FindModule <NFUIModule>(); mEventModule = xPluginManager.FindModule <NFIEventModule>(); mContentList = transform.Find("Panel/ListView/Mask/Content"); mItemModle = mContentList.Find("Item").gameObject; mItemModle.transform.SetParent(null); mEventModule.RegisterCallback((int)NFUIModule.Event.WorldList, OnWorldList); mEventModule.RegisterCallback((int)NFUIModule.Event.ServerList, OnServerList); mEventModule.RegisterCallback((int)NFUIModule.Event.SelectServerSuccess, OnSelectServer); mLoginModule.RequireWorldList(); }
// Use this for initialization void Start() { NFIPluginManager xPluginManager = NFCPluginManager.Instance(); mLoginModule = xPluginManager.FindModule <NFLoginModule>(); mUIModule = xPluginManager.FindModule <NFUIModule>(); mPlayerModule = xPluginManager.FindModule <NFPlayerModule>(); mEventModule = xPluginManager.FindModule <NFIEventModule>(); mContentList = transform.Find("Panel/ListView/Mask/Content"); mItemModel = mContentList.Find("Item").gameObject; mItemModel.transform.SetParent(null); mCreateRole.onClick.AddListener(onCreateRoleClick); mEnterGameRole.onClick.AddListener(onEnterGameClick); mEventModule.RegisterCallback((int)NFPlayerModule.Event.RoleList, OnRoleList); mPlayerModule.RequireRoleList(); }
void Start() { _instance = this; Debug.Log("Root Start"); mPluginManager = new NFCPluginManager(); mPluginManager.Registered(new NFCSDKPlugin(mPluginManager)); mPluginManager.Registered(new NFCLogicPlugin(mPluginManager)); mPluginManager.Registered(new NFCUIPlugin(mPluginManager)); #if UNITY_EDITOR mPluginManager.FindModule <NFILogicClassModule>().SetDataPath("../../_Out/"); #else mPluginManager.FindModule <NFILogicClassModule>().SetDataPath("./"); #endif mPluginManager.Init(); mPluginManager.AfterInit(); NFCUIManager.Instance().ShowUI <UILogin>(); DontDestroyOnLoad(gameObject); }
void Start() { NFIPluginManager xPluginManager = NFCPluginManager.Instance(); mKernelModule = xPluginManager.FindModule <NFIKernelModule>(); }