public static void PrintMypage(MypageInfo mypage, ViewModel viewModel) { string history = ""; history += String.Format(" 角色:{0} (L{1})", mypage.status.name, mypage.status.level) + Environment.NewLine; history += String.Format(" 总战力:{0}", mypage.total) + Environment.NewLine; history += String.Format(" 攻击:{0}, 防御:{1}", mypage.status.atk, mypage.status.df) + Environment.NewLine; history += String.Format("必杀攻击:{0},必杀防御:{1}", mypage.status.mat, mypage.status.mdf) + Environment.NewLine; history += String.Format("所属工会:{0}, 工会排行:{1}", mypage.guild.name, mypage.guild.rank) + Environment.NewLine; viewModel.History = history; }
public static void UpdateMypageView(MypageInfo mypage, ViewModel viewModel) { viewModel.Name = mypage.status.name; viewModel.Level = mypage.status.level; viewModel.StaminaValue = mypage.status.stamina_value; viewModel.StaminaMax = mypage.status.stamina_max; viewModel.ExpValue = mypage.status.exp_value; viewModel.ExpMin = mypage.status.exp_min; viewModel.ExpMax = mypage.status.exp_max; viewModel.BpValue = mypage.status.bp_value; viewModel.BpMax = mypage.status.bp_max; viewModel.TpValue = mypage.status.tp_value; viewModel.TpMax = mypage.status.tp_max; viewModel.CardQuantity = mypage.status.card_quantity; viewModel.CardMax = mypage.status.card_max; }