public void HandleFocusMessage(MyWindowFocusMessage msg) { if (msg == MyWindowFocusMessage.Activate && MyRenderProxy.RenderThread.CurrentSettings.WindowMode == MyWindowModeEnum.Fullscreen) { MyRenderProxy.RenderThread.UpdateSize(MyWindowModeEnum.FullscreenWindow); } if (msg == MyWindowFocusMessage.SetFocus && MyRenderProxy.RenderThread.CurrentSettings.WindowMode == MyWindowModeEnum.Fullscreen) { MyRenderProxy.RenderThread.UpdateSize(MyWindowModeEnum.Fullscreen); MyRender11.RestoreFullscreenMode(); } }
public void HandleFocusMessage(MyWindowFocusMessage msg) { }
public static void HandleFocusMessage(MyWindowFocusMessage msg) { m_render.HandleFocusMessage(msg); }