public override void UpdateAfterSimulation10() { base.UpdateAfterSimulation10(); if (Physics != null) { Physics.UpdateAfterSimulation10(); } }
public override void UpdateAfterSimulation10() { //Debug.Assert(MyExternalReplicable.FindByObject(this) != null, "Voxel map replicable not found, but it should be there"); base.UpdateAfterSimulation10(); if (Physics != null) { Physics.UpdateAfterSimulation10(); } }