Exemple #1
0
        protected override void UpdateInternal()
        {
            base.UpdateInternal();
            // Trigger left for all entities that currently left the trigger area.
            foreach (var entity in m_prevQuery)
            {
                if (!QueryResult.Contains(entity))
                {
                    if (MyVisualScriptLogicProvider.AreaTrigger_Left != null)
                    {
                        MyPlayer.PlayerId playerId;
                        if (MySession.Static.Players.ControlledEntities.TryGetValue(entity.EntityId, out playerId))
                        {
                            var identity = MySession.Static.Players.TryGetPlayerIdentity(playerId);
                            MyVisualScriptLogicProvider.AreaTrigger_Left(Name, identity.IdentityId);
                        }
                    }

                    m_resultsToRemove.Add(entity);
                }
            }

            // Remove all entities that left.
            foreach (var entity in m_resultsToRemove)
            {
                m_prevQuery.Remove(entity);
            }

            m_resultsToRemove.Clear();

            // Add and trigger for all entities that entered area.
            foreach (var entity in QueryResult)
            {
                if (m_prevQuery.Add(entity) && MyVisualScriptLogicProvider.AreaTrigger_Entered != null)
                {
                    MyPlayer.PlayerId playerId;
                    if (MySession.Static.Players.ControlledEntities.TryGetValue(entity.EntityId, out playerId))
                    {
                        var identity = MySession.Static.Players.TryGetPlayerIdentity(playerId);
                        MyVisualScriptLogicProvider.AreaTrigger_Entered(Name, identity.IdentityId);
                    }
                }
            }
        }