public void AddOuterEdgeIndex(ref Vector3 posv0, ref Vector3 posv1, int edgeIndex)
 {
     m_outerEdgePoints.AddPoint(ref posv0, new OuterEdgePoint(edgeIndex, firstPoint: true));
     m_outerEdgePoints.AddPoint(ref posv1, new OuterEdgePoint(edgeIndex, firstPoint: false));
 }