protected virtual void TurnTowardsTarget() { if (!base.playerDetected) { return; } if (this.rotationTweeningState != null && this.rotationTweeningState.IsTweening) { return; } var toPlayerVector = (playerTransform.localPosition - transform.localPosition).Set(y: 0); float angleBetween = Vector3.Angle(toPlayerVector, transform.forward); if (angleBetween < 15f) { var lookRotation = Quaternion.LookRotation(toPlayerVector); transform.rotation = lookRotation; return; } bool isAlreadyRotating = (this.rotationTweeningState == null) ? false : this.rotationTweeningState.IsTweening; if (isAlreadyRotating) { return; } else { this.rotationTweeningState = MyTween.Instance.Rotate(transform, toPlayerVector, .15f); } }
private void TurnTowardsTarget() { if (this.myTweenState != null) { return; } var toTargetVector = (this.Target.localPosition - transform.localPosition).Set(y: 0); this.myTweenState = MyTween.Instance.Rotate(transform, toTargetVector, .25f); }
public void CancelActions() { this.Target = null; MyTween.Instance.Cancel(this.myTweenState); this.myTweenState = null; }