private void updateControls() { var sourse = myScene.GetTransformations((string)lvScene.SelectedItem); udXCoord.Value = sourse.ElementAt(0); udYCoord.Value = sourse.ElementAt(1); udZCoord.Value = sourse.ElementAt(2); slXangle.Value = sourse.ElementAt(3); /// -> value changed slYangle.Value = sourse.ElementAt(4); slZangle.Value = sourse.ElementAt(5); udModelSize.Value = sourse.ElementAt(6); }