Exemple #1
0
        internal Classes()
        {
            this.MFactory = new MessageFactory();
            this.CFactory = new CommandFactory();
            this.DFactory = new DebugFactory();
            Loggers.Initialize();
            Fingerprint      = new Fingerprint();
            this.CSV         = new CSV();
            this.Home        = new Home();
            this.Npc         = new NPC();
            this.Game_Events = new Game_Events();
            this.Fingerprint = new Fingerprint();
            switch (Constants.Database)
            {
            case DBMS.Redis:
            case DBMS.Both:
                this.Redis = new Redis();
                break;
            }

            this.Events = new EventsHandler();
#if DEBUG
            Console.WriteLine("We loaded " + MessageFactory.Messages.Count + " messages, " + CommandFactory.Commands.Count + " commands, and " + DebugFactory.Debugs.Count + " debug commands.\n");
#endif
            this.Timers = new Timers();

            this.Test = new Test();

            MySQL_V2.GetAllSeed();
        }
Exemple #2
0
 internal static void Initialize()
 {
     MessageFactory.Initialize();
     CSV.Initialize();
     Home.Initialize();
     NPC.Initialize();
     Fingerprint.Initialize();
     MySQL_V2.GetAllSeed();
 }