public void OnClickCard() { if (CurBattleState is MyRoundState) { MyRoundState myRound = CurBattleState as MyRoundState; myRound.CurAttackState.OnClickCard(); } }
public NoneAttackState(MyRoundState myRound) : base(myRound) { }
public ArmyAttackState(MyRoundState myRound) : base(myRound) { }
public CardAttackState(MyRoundState myRound) : base(myRound) { }
public BombAttackState(MyRoundState myround) : base(myround) { }
public AttackStateBase(MyRoundState myRound) { MyRound = myRound; }