public void PlayRockImgSequence()
        {
            CheckInitializeRockImage();

            if (playerReached)
            {
                RockAnimationSequence.PlayFromStart();
            }
            else
            {
                MyRockViewModel.ChangeRockShapeToSpotlight();
            }
        }
 public void ResetRockSpotlightFX()
 {
     playerReached = false;
     MyRockViewModel.ChangeRockShapeToSpotlight();
 }