public void SetMaxFPS(float maxFrameRate)
        {
            MyRenderThread renderThread = MySandboxGame.Static.GameRenderComponent.RenderThread;
            FieldInfo      field        = renderThread.GetType().GetField("m_waiter", BindingFlags.Instance | BindingFlags.NonPublic);
            FieldInfo      field2       = renderThread.GetType().GetField("m_timer", BindingFlags.Instance | BindingFlags.NonPublic);

            field.SetValue(renderThread, new WaitForTargetFrameRate((MyGameTimer)field2.GetValue(renderThread), maxFrameRate));
        }