Exemple #1
0
 // Use this for initialization
 void Start()
 {
     lastSpawn      = Time.realtimeSinceStartup;
     enemyPrefab    = (GameObject)Resources.Load("Prefab/Enemy");
     enemy2Prefab   = (GameObject)Resources.Load("Prefab/Enemy2");
     enemy3Prefab   = (GameObject)Resources.Load("Prefab/Enemy3");
     myPlayerPref   = GetComponent <MyPlayerPref>();
     buttonParent   = GameObject.Find("Canvas/Button");
     Time.timeScale = 1;
     Physics2D.IgnoreLayerCollision(8, 8);
     setScoreText(0);
     EnemyThree();
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     //highScoreText = ((Object)GameObject.Find("HighScoreText")) as Text;
     myPlayerPref = GetComponent <MyPlayerPref>();
 }