Exemple #1
0
        public virtual void Init(MyObjectBuilder_Base objectBuilder)
        {
            MyEntityStatDefinition     definition;
            MyObjectBuilder_EntityStat stat = (MyObjectBuilder_EntityStat)objectBuilder;

            MyDefinitionManager.Static.TryGetDefinition <MyEntityStatDefinition>(new MyDefinitionId(stat.TypeId, stat.SubtypeId), out definition);
            this.StatDefinition                   = definition;
            this.m_maxValue                       = definition.MaxValue;
            this.m_minValue                       = definition.MinValue;
            this.m_currentValue                   = stat.Value * this.m_maxValue;
            this.m_defaultValue                   = definition.DefaultValue;
            this.m_lastSyncValue                  = this.m_currentValue;
            this.m_statId                         = MyStringHash.GetOrCompute(definition.Name);
            this.m_regenAmountMultiplier          = stat.StatRegenAmountMultiplier;
            this.m_regenAmountMultiplierDuration  = stat.StatRegenAmountMultiplierDuration;
            this.m_regenAmountMultiplierTimeStart = MySandboxGame.TotalGamePlayTimeInMilliseconds;
            this.m_regenAmountMultiplierTimeAlive = 0;
            this.m_regenAmountMultiplierActive    = this.m_regenAmountMultiplierDuration > 0f;
            this.ClearEffects();
            if (stat.Effects != null)
            {
                foreach (MyObjectBuilder_EntityStatRegenEffect effect in stat.Effects)
                {
                    this.AddEffect(effect);
                }
            }
        }
Exemple #2
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        public override void Init(MyComponentDefinitionBase definition)
        {
            base.Init(definition);

            MyEntityStatComponentDefinition entityStatDefinition = definition as MyEntityStatComponentDefinition;

            Debug.Assert(entityStatDefinition != null);

            if (entityStatDefinition == null || !entityStatDefinition.Enabled || MySession.Static == null ||
                (!entityStatDefinition.AvailableInSurvival && MySession.Static.SurvivalMode))
            {
                if (Sync.IsServer) // Only init scripts on server
                {
                    m_statActionsRequested = true;
                }
                return;
            }

            foreach (var statId in entityStatDefinition.Stats)
            {
                MyEntityStatDefinition statDefinition = null;
                if (!MyDefinitionManager.Static.TryGetDefinition(statId, out statDefinition))
                {
                    continue;
                }

                if (!statDefinition.Enabled ||
                    (!statDefinition.EnabledInCreative && MySession.Static.CreativeMode) ||
                    (!statDefinition.AvailableInSurvival && MySession.Static.SurvivalMode))
                {
                    continue;
                }

                var          nameHash     = MyStringHash.GetOrCompute(statDefinition.Name);
                MyEntityStat existingStat = null;
                if (m_stats.TryGetValue(nameHash, out existingStat) && existingStat.StatDefinition.Id.SubtypeId == statDefinition.Id.SubtypeId)
                {
                    continue;
                }

                var builder = new MyObjectBuilder_EntityStat();
                builder.SubtypeName = statId.SubtypeName;
                builder.MaxValue    = 1.0f;
                builder.Value       = statDefinition.DefaultValue / statDefinition.MaxValue;
                AddStat(nameHash, builder);
            }

            if (Sync.IsServer)  // Only init scripts on server
            {
                Debug.Assert(m_scripts.Count == 0);
                foreach (var scriptName in entityStatDefinition.Scripts)
                {
                    InitScript(scriptName);
                }
                m_statActionsRequested = true;
            }
        }
Exemple #3
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        public void InitStats(MyStatsDefinition definition)
        {
            if (definition == null || !definition.Enabled || (!definition.AvailableInSurvival && MySession.Static.SurvivalMode))
            {
                return;
            }

            foreach (var statId in definition.Stats)
            {
                MyEntityStatDefinition statDefinition = null;
                if (!MyDefinitionManager.Static.TryGetDefinition(statId, out statDefinition))
                {
                    continue;
                }

                if (!statDefinition.Enabled ||
                    (!statDefinition.EnabledInCreative && MySession.Static.CreativeMode) ||
                    (!statDefinition.AvailableInSurvival && MySession.Static.SurvivalMode))
                {
                    continue;
                }

                var          nameHash     = MyStringHash.GetOrCompute(statDefinition.Name);
                MyEntityStat existingStat = null;
                if (m_stats.TryGetValue(statId.SubtypeId, out existingStat) && existingStat.StatId == nameHash)
                {
                    continue;
                }

                var builder = new MyObjectBuilder_EntityStat();
                builder.SubtypeName = statId.SubtypeName;
                builder.MaxValue    = 1.0f;
                builder.Value       = 1.0f;
                AddStat(nameHash, builder);
            }

            if (Sync.IsServer)                  // Only init scripts on server
            {
                foreach (var scriptName in definition.Scripts)
                {
                    MyStatLogic script = null;
                    if ((script = m_scripts.Find((otherScript) => { return(otherScript.Name == scriptName); })) != null)
                    {
                        script.Close();
                        m_scripts.Remove(script);                               // On load we might've had less stats to consider (moving from creative to survival for example) so replace the old script
                    }

                    InitScript(scriptName);
                }
            }
            else
            {
                RequestStatActions();                   // Only request the stat actions from the server
            }
        }
Exemple #4
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        public void InitStats(MyStatsDefinition definition)
        {
            if (definition == null || !definition.Enabled || (!definition.AvailableInSurvival && MySession.Static.SurvivalMode))
            {
                return;
            }

            foreach (var statId in definition.Stats)
            {
                MyEntityStatDefinition statDefinition = null;
                if (!MyDefinitionManager.Static.TryGetDefinition(statId, out statDefinition))
                {
                    continue;
                }

                if (!statDefinition.Enabled ||
                    (!statDefinition.EnabledInCreative && MySession.Static.CreativeMode) ||
                    (!statDefinition.AvailableInSurvival && MySession.Static.SurvivalMode))
                {
                    continue;
                }

                var          nameHash     = MyStringHash.GetOrCompute(statDefinition.Name);
                MyEntityStat existingStat = null;
                if (m_stats.TryGetValue(statId.SubtypeId, out existingStat) && existingStat.StatId == nameHash)
                {
                    continue;
                }

                var builder = new MyObjectBuilder_EntityStat();
                builder.SubtypeName = statId.SubtypeName;
                builder.MaxValue    = 1.0f;
                builder.Value       = statDefinition.DefaultValue / statDefinition.MaxValue;
                AddStat(nameHash, builder);
            }

            if (Sync.IsServer)                  // Only init scripts on server
            {
                // MW: remove all scripts because of the broken saves (Medieval character has multiple scripts (peasant's and player's))
                foreach (var script in m_scripts)
                {
                    script.Close();
                }
                m_scripts.Clear();

                foreach (var scriptName in definition.Scripts)
                {
                    InitScript(scriptName);
                }
            }
            else
            {
                RequestStatActions();                   // Only request the stat actions from the server
            }
        }
Exemple #5
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        public virtual MyObjectBuilder_EntityStat GetObjectBuilder()
        {
            var builder = new MyObjectBuilder_EntityStat();
            MyEntityStatDefinition definition = MyDefinitionManager.Static.GetDefinition(new MyDefinitionId(builder.TypeId, StatDefinition.Id.SubtypeId)) as MyEntityStatDefinition;

            builder.SubtypeName = StatDefinition.Id.SubtypeName;
            Debug.Assert(definition != null);
            if (definition != null)
            {
                Debug.Assert(definition.MaxValue != 0);
                builder.Value    = m_currentValue / (definition.MaxValue != 0 ? definition.MaxValue : 1); // Save stat value relative to the definition maximum value
                builder.MaxValue = m_maxValue / (definition.MaxValue != 0 ? definition.MaxValue : 1);     // Save stat maximum value relative to the definition maximum value
            }
            else
            {
                builder.Value    = m_currentValue / m_maxValue;
                builder.MaxValue = 1.0f;
            }

            if (m_regenAmountMultiplierActive)
            {
                builder.StatRegenAmountMultiplier         = m_regenAmountMultiplier;
                builder.StatRegenAmountMultiplierDuration = m_regenAmountMultiplierDuration;
            }

            builder.Effects = null;
            if (m_effects != null && m_effects.Count > 0)
            {
                int savedEffectCount = m_effects.Count;

                foreach (var effectPair in m_effects)
                {
                    if (effectPair.Value.Duration < 0)
                    {
                        --savedEffectCount;                     // Don't save the permanent effects
                    }
                }
                if (savedEffectCount > 0)
                {
                    builder.Effects = new MyObjectBuilder_EntityStatRegenEffect[savedEffectCount];
                    int effectIndex = 0;
                    foreach (var effectPair in m_effects)
                    {
                        if (effectPair.Value.Duration >= 0)
                        {
                            builder.Effects[effectIndex++] = effectPair.Value.GetObjectBuilder();
                        }
                    }
                }
            }

            return(builder);
        }
Exemple #6
0
        public virtual MyObjectBuilder_EntityStat GetObjectBuilder()
        {
            MyObjectBuilder_EntityStat stat       = new MyObjectBuilder_EntityStat();
            MyEntityStatDefinition     definition = MyDefinitionManager.Static.GetDefinition(new MyDefinitionId(stat.TypeId, this.StatDefinition.Id.SubtypeId)) as MyEntityStatDefinition;

            stat.SubtypeName = this.StatDefinition.Id.SubtypeName;
            if (definition != null)
            {
                stat.Value    = this.m_currentValue / ((definition.MaxValue != 0f) ? definition.MaxValue : 1f);
                stat.MaxValue = this.m_maxValue / ((definition.MaxValue != 0f) ? definition.MaxValue : 1f);
            }
            else
            {
                stat.Value    = this.m_currentValue / this.m_maxValue;
                stat.MaxValue = 1f;
            }
            if (this.m_regenAmountMultiplierActive)
            {
                stat.StatRegenAmountMultiplier         = this.m_regenAmountMultiplier;
                stat.StatRegenAmountMultiplierDuration = this.m_regenAmountMultiplierDuration;
            }
            stat.Effects = null;
            if ((this.m_effects != null) && (this.m_effects.Count > 0))
            {
                int count = this.m_effects.Count;
                foreach (KeyValuePair <int, MyEntityStatRegenEffect> pair in this.m_effects)
                {
                    if (pair.Value.Duration < 0f)
                    {
                        count--;
                    }
                }
                if (count > 0)
                {
                    stat.Effects = new MyObjectBuilder_EntityStatRegenEffect[count];
                    int index = 0;
                    foreach (KeyValuePair <int, MyEntityStatRegenEffect> pair2 in this.m_effects)
                    {
                        if (pair2.Value.Duration >= 0f)
                        {
                            index++;
                            stat.Effects[index] = pair2.Value.GetObjectBuilder();
                        }
                    }
                }
            }
            return(stat);
        }
Exemple #7
0
        private MyEntityStat AddStat(MyStringHash statId, MyObjectBuilder_EntityStat objectBuilder, bool forceNewValues = false)
        {
            MyEntityStat stat = null;

            if (this.m_stats.TryGetValue(statId, out stat))
            {
                if (!forceNewValues)
                {
                    objectBuilder.Value = stat.CurrentRatio;
                }
                stat.ClearEffects();
                this.m_stats.Remove(statId);
            }
            stat = new MyEntityStat();
            stat.Init(objectBuilder);
            this.m_stats.Add(statId, stat);
            return(stat);
        }
Exemple #8
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        public MyEntityStat AddStat(MyStringHash statId, MyObjectBuilder_EntityStat objectBuilder)
        {
            MyEntityStat stat = null;

            if (!m_stats.TryGetValue(statId, out stat))
            {
                stat = new MyEntityStat();
                stat.Init(objectBuilder);

                m_stats.Add(statId, stat);
            }
            else
            {
                stat.ClearEffects();
            }

            return(stat);
        }
Exemple #9
0
        public override void Init(MyComponentDefinitionBase definition)
        {
            base.Init(definition);
            MyEntityStatComponentDefinition definition2 = definition as MyEntityStatComponentDefinition;

            if (((definition2 == null) || (!definition2.Enabled || (MySession.Static == null))) || (!definition2.AvailableInSurvival && MySession.Static.SurvivalMode))
            {
                if (Sync.IsServer)
                {
                    this.m_statActionsRequested = true;
                }
            }
            else
            {
                foreach (MyDefinitionId id in definition2.Stats)
                {
                    MyEntityStatDefinition definition3 = null;
                    if (MyDefinitionManager.Static.TryGetDefinition <MyEntityStatDefinition>(id, out definition3) && (definition3.Enabled && ((definition3.EnabledInCreative || !MySession.Static.CreativeMode) && (definition3.AvailableInSurvival || !MySession.Static.SurvivalMode))))
                    {
                        MyStringHash orCompute = MyStringHash.GetOrCompute(definition3.Name);
                        MyEntityStat stat      = null;
                        if (!this.m_stats.TryGetValue(orCompute, out stat) || (stat.StatDefinition.Id.SubtypeId != definition3.Id.SubtypeId))
                        {
                            MyObjectBuilder_EntityStat objectBuilder = new MyObjectBuilder_EntityStat {
                                SubtypeName = id.SubtypeName,
                                MaxValue    = 1f,
                                Value       = definition3.DefaultValue / definition3.MaxValue
                            };
                            this.AddStat(orCompute, objectBuilder, false);
                        }
                    }
                }
                if (Sync.IsServer)
                {
                    foreach (string str in definition2.Scripts)
                    {
                        this.InitScript(str);
                    }
                    this.m_statActionsRequested = true;
                }
            }
        }
Exemple #10
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        public void InitStats(MyStatsDefinition definition)
        {
            if (definition == null)
            {
                return;
            }

            foreach (var statId in definition.Stats)
            {
                MyEntityStatDefinition statDefinition = null;
                if (!MyDefinitionManager.Static.TryGetDefinition(statId, out statDefinition))
                {
                    continue;
                }

                if (!statDefinition.Enabled || (!statDefinition.EnabledInCreative && MySession.Static.CreativeMode))
                {
                    continue;
                }

                var builder = new MyObjectBuilder_EntityStat();
                builder.MaxValue = statDefinition.MaxValue;
                builder.MinValue = statDefinition.MinValue;
                builder.Value    = statDefinition.MaxValue;
                AddStat(statId.SubtypeId, builder);
            }

            Type scriptType;

            foreach (var scriptName in definition.Scripts)
            {
                if (MyScriptManager.Static.StatScripts.TryGetValue(scriptName, out scriptType))
                {
                    var script = (MyStatLogic)Activator.CreateInstance(scriptType);
                    script.Init(Entity as MyCharacter, m_stats);
                    m_scripts.Add(script);
                }
            }
        }